opengl.model.polygon.lit_textured: Add 'Face' function.
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@@ -11,7 +11,7 @@ is
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--
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function new_polygon (vertex_Sites : in Vector_2_array;
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Face : in lit_textured.Face) return View
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Face : in Face_t) return View
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is
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Self : constant View := new Item;
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begin
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@@ -30,6 +30,13 @@ is
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--- Attributes ---
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------------------
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function Face (Self : in Item) return Face_t
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is
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begin
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return Self.Face;
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end Face;
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------------
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-- Texturing
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