opengl: Add tiling for multi-textures.

This commit is contained in:
Rod Kay
2025-09-24 12:14:44 +10:00
parent 9469acaf91
commit 4dc7e235f0
20 changed files with 274 additions and 62 deletions

View File

@@ -107,15 +107,15 @@ is
loop
the_Vertices (Index_t (i)) := (Site => Vector_3 (the_Sites (i) & 0.0),
Normal => Normal,
Coords => (Coords_and_Centroid.Coords (Index_t (i)).S * Self.texture_Details.texture_Tiling.S,
Coords_and_Centroid.Coords (Index_t (i)).T * Self.texture_Details.texture_Tiling.T),
Coords => (Coords_and_Centroid.Coords (Index_t (i)).S,
Coords_and_Centroid.Coords (Index_t (i)).T),
Shine => default_Shine);
end loop;
the_Vertices (the_Vertices'Last) := (Site => Vector_3 (Coords_and_Centroid.Centroid & 0.0),
Normal => Normal,
Coords => (S => 0.5 * Self.texture_Details.texture_Tiling.S,
T => 0.5 * Self.texture_Details.texture_Tiling.T),
Coords => (S => 0.5,
T => 0.5),
Shine => default_Shine);
face_Geometry := new_Geometry (Vertices => the_Vertices);

View File

@@ -7,12 +7,13 @@ is
package body Mixin
is
overriding
procedure Fade_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.fade_Level)
is
begin
Self.texture_Details.Fades (which) := Now;
Self.texture_Details.Fades (Which) := Now;
end Fade_is;
@@ -21,16 +22,36 @@ is
function Fade (Self : in textured_Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
is
begin
return Self.texture_Details.Fades (which);
return Self.texture_Details.Fades (Which);
end Fade;
overriding
procedure Tiling_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.Tiling)
is
begin
Self.texture_Details.texture_Tilings (Which) := Now;
end Tiling_is;
overriding
function Tiling (Self : in textured_Item; Which : in texture_Set.texture_Id) return texture_Set.Tiling
is
begin
return Self.texture_Details.texture_Tilings (Which);
end Tiling;
procedure Texture_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in openGL.asset_Name)
is
begin
Self.texture_Details.Textures (Positive (which)) := Now;
Self.texture_Details.Textures (Positive (Which)) := Now;
end Texture_is;

View File

@@ -26,6 +26,13 @@ is
procedure Fade_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.fade_Level);
overriding
function Tiling (Self : in textured_Item; Which : in texture_Set.texture_Id) return texture_Set.Tiling;
overriding
procedure Tiling_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.Tiling);
procedure Texture_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in asset_Name);

View File

@@ -240,6 +240,25 @@ is
procedure Tiling_is (Self : in out Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.Tiling)
is
begin
raise program_Error with External_Tag (Model.item'Class (Self)'Tag) & " Model does not support texturing.";
end Tiling_is;
function Tiling (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.Tiling
is
begin
raise program_Error with External_Tag (Model.item'Class (Self)'Tag) & " Model does not support texturing.";
return (S => 0.0,
T => 0.0);
end Tiling;
function texture_Count (Self : in Item) return Natural
is
begin

View File

@@ -78,6 +78,10 @@ is
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.fade_Level);
function Tiling (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.Tiling;
procedure Tiling_is (Self : in out Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.Tiling);
function texture_Count (Self : in Item) return Natural;
function texture_Applied (Self : in Item; Which : in texture_Set.texture_Id) return Boolean;