296 lines
9.0 KiB
Rust
296 lines
9.0 KiB
Rust
use crate::dynamics::joint::{GenericJoint, GenericJointBuilder, JointAxesMask};
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use crate::dynamics::{JointAxis, JointMotor, MotorModel};
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use crate::math::{Point, Real};
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use super::JointLimits;
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[repr(transparent)]
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/// A spherical joint, locks all relative translations between two bodies.
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pub struct SphericalJoint {
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/// The underlying joint data.
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pub data: GenericJoint,
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}
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impl Default for SphericalJoint {
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fn default() -> Self {
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SphericalJoint::new()
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}
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}
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impl SphericalJoint {
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/// Creates a new spherical joint locking all relative translations between two bodies.
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pub fn new() -> Self {
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let data = GenericJointBuilder::new(JointAxesMask::LOCKED_SPHERICAL_AXES).build();
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Self { data }
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}
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/// The underlying generic joint.
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pub fn data(&self) -> &GenericJoint {
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&self.data
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}
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/// Are contacts between the attached rigid-bodies enabled?
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pub fn contacts_enabled(&self) -> bool {
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self.data.contacts_enabled
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}
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/// Sets whether contacts between the attached rigid-bodies are enabled.
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pub fn set_contacts_enabled(&mut self, enabled: bool) -> &mut Self {
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self.data.set_contacts_enabled(enabled);
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self
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}
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/// The joint’s anchor, expressed in the local-space of the first rigid-body.
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#[must_use]
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pub fn local_anchor1(&self) -> Point<Real> {
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self.data.local_anchor1()
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}
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/// Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
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pub fn set_local_anchor1(&mut self, anchor1: Point<Real>) -> &mut Self {
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self.data.set_local_anchor1(anchor1);
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self
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}
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/// The joint’s anchor, expressed in the local-space of the second rigid-body.
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#[must_use]
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pub fn local_anchor2(&self) -> Point<Real> {
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self.data.local_anchor2()
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}
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/// Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
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pub fn set_local_anchor2(&mut self, anchor2: Point<Real>) -> &mut Self {
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self.data.set_local_anchor2(anchor2);
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self
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}
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/// Gets both the joint anchor and the joint’s reference orientation relative to the first
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/// rigid-body’s local-space.
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#[must_use]
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pub fn local_frame1(&self) -> &Isometry<Real> {
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&self.data.local_frame1
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}
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/// Sets both the joint anchor and the joint’s reference orientation relative to the first
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/// rigid-body’s local-space.
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pub fn set_local_frame1(&mut self, local_frame: Isometry<Real>) -> &mut Self {
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self.data.set_local_frame1(local_frame);
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self
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}
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/// Gets both the joint anchor and the joint’s reference orientation relative to the second
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/// rigid-body’s local-space.
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#[must_use]
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pub fn local_frame2(&self) -> &Isometry<Real> {
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&self.data.local_frame2
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}
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/// Sets both the joint anchor and the joint’s reference orientation relative to the second
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/// rigid-body’s local-space.
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pub fn set_local_frame2(&mut self, local_frame: Isometry<Real>) -> &mut Self {
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self.data.set_local_frame2(local_frame);
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self
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}
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/// The motor affecting the joint’s rotational degree of freedom along the specified axis.
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#[must_use]
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pub fn motor(&self, axis: JointAxis) -> Option<&JointMotor> {
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self.data.motor(axis)
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}
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/// Set the spring-like model used by the motor to reach the desired target velocity and position.
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pub fn set_motor_model(&mut self, axis: JointAxis, model: MotorModel) -> &mut Self {
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self.data.set_motor_model(axis, model);
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self
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}
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/// Sets the target velocity this motor needs to reach.
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pub fn set_motor_velocity(
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&mut self,
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axis: JointAxis,
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target_vel: Real,
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factor: Real,
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) -> &mut Self {
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self.data.set_motor_velocity(axis, target_vel, factor);
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self
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}
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/// Sets the target angle this motor needs to reach.
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pub fn set_motor_position(
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&mut self,
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axis: JointAxis,
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target_pos: Real,
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stiffness: Real,
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damping: Real,
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) -> &mut Self {
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self.data
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.set_motor_position(axis, target_pos, stiffness, damping);
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self
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}
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/// Configure both the target angle and target velocity of the motor.
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pub fn set_motor(
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&mut self,
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axis: JointAxis,
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target_pos: Real,
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target_vel: Real,
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stiffness: Real,
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damping: Real,
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) -> &mut Self {
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self.data
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.set_motor(axis, target_pos, target_vel, stiffness, damping);
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self
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}
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/// Sets the maximum force the motor can deliver along the specified axis.
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pub fn set_motor_max_force(&mut self, axis: JointAxis, max_force: Real) -> &mut Self {
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self.data.set_motor_max_force(axis, max_force);
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self
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}
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/// The limit distance attached bodies can translate along the specified axis.
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#[must_use]
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pub fn limits(&self, axis: JointAxis) -> Option<&JointLimits<Real>> {
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self.data.limits(axis)
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}
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/// Sets the `[min,max]` limit angles attached bodies can translate along the joint’s principal
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/// axis.
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pub fn set_limits(&mut self, axis: JointAxis, limits: [Real; 2]) -> &mut Self {
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self.data.set_limits(axis, limits);
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self
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}
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}
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impl Into<GenericJoint> for SphericalJoint {
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fn into(self) -> GenericJoint {
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self.data
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}
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}
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/// Create spherical joints using the builder pattern.
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub struct SphericalJointBuilder(pub SphericalJoint);
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impl Default for SphericalJointBuilder {
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fn default() -> Self {
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Self(SphericalJoint::new())
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}
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}
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impl SphericalJointBuilder {
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/// Creates a new builder for spherical joints.
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pub fn new() -> Self {
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Self(SphericalJoint::new())
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}
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/// Sets whether contacts between the attached rigid-bodies are enabled.
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#[must_use]
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pub fn contacts_enabled(mut self, enabled: bool) -> Self {
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self.0.set_contacts_enabled(enabled);
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self
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}
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/// Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
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#[must_use]
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pub fn local_anchor1(mut self, anchor1: Point<Real>) -> Self {
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self.0.set_local_anchor1(anchor1);
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self
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}
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/// Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
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#[must_use]
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pub fn local_anchor2(mut self, anchor2: Point<Real>) -> Self {
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self.0.set_local_anchor2(anchor2);
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self
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}
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/// Sets both the joint anchor and the joint’s reference orientation relative to the first
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/// rigid-body’s local-space.
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#[must_use]
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pub fn local_frame1(mut self, frame1: Isometry<Real>) -> Self {
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self.0.set_local_frame1(frame1);
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self
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}
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/// Sets both the joint anchor and the joint’s reference orientation relative to the second
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/// rigid-body’s local-space.
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#[must_use]
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pub fn local_frame2(mut self, frame2: Isometry<Real>) -> Self {
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self.0.set_local_frame2(frame2);
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self
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}
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/// Set the spring-like model used by the motor to reach the desired target velocity and position.
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#[must_use]
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pub fn motor_model(mut self, axis: JointAxis, model: MotorModel) -> Self {
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self.0.set_motor_model(axis, model);
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self
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}
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/// Sets the target velocity this motor needs to reach.
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#[must_use]
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pub fn motor_velocity(mut self, axis: JointAxis, target_vel: Real, factor: Real) -> Self {
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self.0.set_motor_velocity(axis, target_vel, factor);
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self
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}
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/// Sets the target angle this motor needs to reach.
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#[must_use]
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pub fn motor_position(
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mut self,
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axis: JointAxis,
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target_pos: Real,
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stiffness: Real,
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damping: Real,
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) -> Self {
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self.0
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.set_motor_position(axis, target_pos, stiffness, damping);
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self
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}
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/// Configure both the target angle and target velocity of the motor.
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#[must_use]
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pub fn motor(
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mut self,
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axis: JointAxis,
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target_pos: Real,
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target_vel: Real,
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stiffness: Real,
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damping: Real,
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) -> Self {
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self.0
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.set_motor(axis, target_pos, target_vel, stiffness, damping);
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self
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}
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/// Sets the maximum force the motor can deliver along the specified axis.
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#[must_use]
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pub fn motor_max_force(mut self, axis: JointAxis, max_force: Real) -> Self {
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self.0.set_motor_max_force(axis, max_force);
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self
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}
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/// Sets the `[min,max]` limit distances attached bodies can rotate along the specified axis.
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#[must_use]
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pub fn limits(mut self, axis: JointAxis, limits: [Real; 2]) -> Self {
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self.0.set_limits(axis, limits);
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self
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}
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/// Builds the spherical joint.
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#[must_use]
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pub fn build(self) -> SphericalJoint {
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self.0
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}
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}
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impl Into<GenericJoint> for SphericalJointBuilder {
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fn into(self) -> GenericJoint {
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self.0.into()
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}
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}
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