* feat: add a simple jacobian-based inverse-kinematics implementation for multibodies * feat: add 2d inverse kinematics example * feat: make forward_kinematics auto-fix the root’s degrees of freedom * feat: add 3d inverse kinematics example * chore: update changelog * chore: clippy fixes * chore: more clippy fixes * fix tests
146 lines
3.9 KiB
Rust
146 lines
3.9 KiB
Rust
use std::ops::{Deref, DerefMut};
|
|
|
|
use crate::dynamics::{MultibodyJoint, RigidBodyHandle};
|
|
use crate::math::{Isometry, Real, Vector};
|
|
use crate::prelude::RigidBodyVelocity;
|
|
|
|
/// One link of a multibody.
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[derive(Copy, Clone)]
|
|
pub struct MultibodyLink {
|
|
// FIXME: make all those private.
|
|
pub(crate) internal_id: usize,
|
|
pub(crate) assembly_id: usize,
|
|
|
|
pub(crate) parent_internal_id: usize,
|
|
pub(crate) rigid_body: RigidBodyHandle,
|
|
|
|
/*
|
|
* Change at each time step.
|
|
*/
|
|
/// The multibody joint of this link.
|
|
pub joint: MultibodyJoint,
|
|
// TODO: should this be removed in favor of the rigid-body position?
|
|
pub(crate) local_to_world: Isometry<Real>,
|
|
pub(crate) local_to_parent: Isometry<Real>,
|
|
pub(crate) shift02: Vector<Real>,
|
|
pub(crate) shift23: Vector<Real>,
|
|
|
|
/// The velocity added by the joint, in world-space.
|
|
pub(crate) joint_velocity: RigidBodyVelocity,
|
|
}
|
|
|
|
impl MultibodyLink {
|
|
/// Creates a new multibody link.
|
|
pub fn new(
|
|
rigid_body: RigidBodyHandle,
|
|
internal_id: usize,
|
|
assembly_id: usize,
|
|
parent_internal_id: usize,
|
|
joint: MultibodyJoint,
|
|
local_to_world: Isometry<Real>,
|
|
local_to_parent: Isometry<Real>,
|
|
) -> Self {
|
|
let joint_velocity = RigidBodyVelocity::zero();
|
|
|
|
MultibodyLink {
|
|
internal_id,
|
|
assembly_id,
|
|
parent_internal_id,
|
|
joint,
|
|
local_to_world,
|
|
local_to_parent,
|
|
shift02: na::zero(),
|
|
shift23: na::zero(),
|
|
joint_velocity,
|
|
rigid_body,
|
|
}
|
|
}
|
|
|
|
/// The multibody joint of this link.
|
|
pub fn joint(&self) -> &MultibodyJoint {
|
|
&self.joint
|
|
}
|
|
|
|
/// The handle of the rigid-body of this link.
|
|
pub fn rigid_body_handle(&self) -> RigidBodyHandle {
|
|
self.rigid_body
|
|
}
|
|
|
|
/// Checks if this link is the root of the multibody.
|
|
#[inline]
|
|
pub fn is_root(&self) -> bool {
|
|
self.internal_id == 0
|
|
}
|
|
|
|
/// The handle of this multibody link.
|
|
#[inline]
|
|
pub fn link_id(&self) -> usize {
|
|
self.internal_id
|
|
}
|
|
|
|
/// The handle of the parent link.
|
|
#[inline]
|
|
pub fn parent_id(&self) -> Option<usize> {
|
|
if self.internal_id != 0 {
|
|
Some(self.parent_internal_id)
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
/// The world-space transform of the rigid-body attached to this link.
|
|
#[inline]
|
|
pub fn local_to_world(&self) -> &Isometry<Real> {
|
|
&self.local_to_world
|
|
}
|
|
|
|
/// The position of the rigid-body attached to this link relative to its parent.
|
|
#[inline]
|
|
pub fn local_to_parent(&self) -> &Isometry<Real> {
|
|
&self.local_to_parent
|
|
}
|
|
}
|
|
|
|
// FIXME: keep this even if we already have the Index2 traits?
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[derive(Clone)]
|
|
pub(crate) struct MultibodyLinkVec(pub Vec<MultibodyLink>);
|
|
|
|
impl MultibodyLinkVec {
|
|
#[inline]
|
|
pub fn get_mut_with_parent(&mut self, i: usize) -> (&mut MultibodyLink, &MultibodyLink) {
|
|
let parent_id = self[i].parent_internal_id;
|
|
|
|
assert!(
|
|
parent_id != i,
|
|
"Internal error: circular rigid body dependency."
|
|
);
|
|
assert!(parent_id < self.len(), "Invalid parent index.");
|
|
|
|
unsafe {
|
|
let rb = &mut *(self.get_unchecked_mut(i) as *mut _);
|
|
let parent_rb = &*(self.get_unchecked(parent_id) as *const _);
|
|
(rb, parent_rb)
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Deref for MultibodyLinkVec {
|
|
type Target = Vec<MultibodyLink>;
|
|
|
|
#[inline]
|
|
fn deref(&self) -> &Vec<MultibodyLink> {
|
|
let MultibodyLinkVec(ref me) = *self;
|
|
me
|
|
}
|
|
}
|
|
|
|
impl DerefMut for MultibodyLinkVec {
|
|
#[inline]
|
|
fn deref_mut(&mut self) -> &mut Vec<MultibodyLink> {
|
|
let MultibodyLinkVec(ref mut me) = *self;
|
|
me
|
|
}
|
|
}
|