Files
rapier/examples3d/debug_deserialize3.rs
Sébastien Crozet 0b7c3b34ec feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy + release v0.32.0 (#909)
* feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy

* chore: update changelog

* Fix warnings and tests

* Release v0.32.0
2026-01-09 17:26:36 +01:00

67 lines
2.4 KiB
Rust

use rapier_testbed3d::Testbed;
use rapier3d::prelude::*;
#[derive(serde::Deserialize)]
struct PhysicsState {
pub gravity: Vector,
pub integration_parameters: IntegrationParameters,
pub islands: IslandManager,
pub broad_phase: DefaultBroadPhase,
pub narrow_phase: NarrowPhase,
pub bodies: RigidBodySet,
pub colliders: ColliderSet,
pub impulse_joints: ImpulseJointSet,
pub multibody_joints: MultibodyJointSet,
}
pub fn init_world(testbed: &mut Testbed) {
// Deserialize
let setting = testbed.example_settings_mut();
let frame_id = setting.get_or_set_u32("frame", 0, 0..=1400);
let frame_dirs = "/Users/sebcrozet/work/hytopia/sdk/examples/bug-demo";
let path = format!("{frame_dirs}/snapshot{frame_id}.bincode");
let bytes = match std::fs::read(&path) {
Ok(bytes) => bytes,
Err(err) => {
println!("Failed to open the serialized scene file {path:?}: {err}");
return;
}
};
match bincode::deserialize(&bytes) {
Ok(state) => {
let state: PhysicsState = state;
println!("World state deserialized successfully:");
println!("\tgravity: {:?}", state.gravity);
println!(
"\tintegration parameters: {:?}",
state.integration_parameters
);
println!("\tbodies: {:?}", state.bodies.len());
println!("\tcolliders: {:?}", state.colliders.len());
println!("\timpulse_joints: {:?}", state.impulse_joints.len());
for (_, rb) in state.bodies.iter() {
if rb.linvel().length() != 0.0 {
println!("\tlinvel: {:?}", rb.linvel());
}
}
testbed.set_world(
state.bodies,
state.colliders,
state.impulse_joints,
state.multibody_joints,
);
testbed.harness_mut().physics.islands = state.islands;
testbed.harness_mut().physics.broad_phase = state.broad_phase;
testbed.harness_mut().physics.narrow_phase = state.narrow_phase;
testbed.harness_mut().physics.integration_parameters = state.integration_parameters;
testbed.harness_mut().physics.gravity = state.gravity;
testbed.look_at(Vec3::new(10.0, 10.0, 10.0), Vec3::new(0.0, 0.0, 0.0));
}
Err(err) => println!("Failed to deserialize the world state: {err}"),
}
}