Crozet Sébastien
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c32da78f2a
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Split rigid-bodies and colliders into multiple components
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2021-04-26 18:00:50 +02:00 |
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Crozet Sébastien
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00caa7ce35
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Fix warnings and 2D compilation when parallelism is ON but SIMD is OFF.
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2021-01-23 13:02:06 +01:00 |
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Crozet Sébastien
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8f330b2a00
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Rotation locking: apply filter only to the world inertia properties to fix the multi-collider case.
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2021-01-21 14:58:40 +01:00 |
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Crozet Sébastien
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c28b14d31c
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Refactor the parallel solver code the same way we did with the non-parallel solver.
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2021-01-04 17:59:56 +01:00 |
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Crozet Sébastien
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aa61fe65e3
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Add support of 64-bits reals.
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2021-01-04 15:14:25 +01:00 |
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Crozet Sébastien
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967145a949
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Perform contact sorting in the narrow-phase directly.
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2020-12-31 11:16:03 +01:00 |
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Crozet Sébastien
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348a339fe3
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Remove code related to point-point kinematics.
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2020-12-31 10:02:51 +01:00 |
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Crozet Sébastien
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43628c8846
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Try using solver contacts again, but in a more cache-coherent way.
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2020-12-30 17:30:07 +01:00 |
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Crozet Sébastien
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9bf1321f8f
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Outsource the contact manifold, SAT, and some shapes.
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2020-12-29 11:31:00 +01:00 |
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Sébastien Crozet
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9622827dc6
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Fix constraints resolution with non-identity relative collider position.
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2020-09-01 14:02:59 +02:00 |
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Sébastien Crozet
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754a48b7ff
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First public release of Rapier.
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2020-08-25 22:10:25 +02:00 |
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