Move benchmark demos into their own directory.
This commit is contained in:
@@ -27,9 +27,8 @@ fn create_tower_circle(
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// Build the rigid body.
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let rigid_body = RigidBodyBuilder::new_dynamic().position(pos).build();
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let handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z)
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.density(1.0)
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.build();
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let collider =
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ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z).build();
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colliders.insert(collider, handle, bodies);
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}
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}
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@@ -55,9 +54,8 @@ fn create_wall(
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// Build the rigid body.
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let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
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let handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z)
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.density(1.0)
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.build();
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let collider =
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ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z).build();
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colliders.insert(collider, handle, bodies);
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}
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}
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@@ -88,9 +86,7 @@ fn create_pyramid(
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let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
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let handle = bodies.insert(rigid_body);
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let collider =
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ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z)
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.density(1.0)
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.build();
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ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z).build();
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colliders.insert(collider, handle, bodies);
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}
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}
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@@ -124,27 +120,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let cube_size = 1.0;
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let hext = Vector3::repeat(cube_size);
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let bottomy = cube_size * 50.0;
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create_pyramid(
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&mut bodies,
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&mut colliders,
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Vector3::new(-110.0, bottomy, 0.0),
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12,
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hext,
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);
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create_pyramid(
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&mut bodies,
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&mut colliders,
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Vector3::new(-80.0, bottomy, 0.0),
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12,
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hext,
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);
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create_pyramid(
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&mut bodies,
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&mut colliders,
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Vector3::new(-50.0, bottomy, 0.0),
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12,
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hext,
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);
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create_pyramid(
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&mut bodies,
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&mut colliders,
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