Update CHANGELOG
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@@ -696,6 +696,9 @@ impl QueryPipeline {
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/// * `shape` - The shape to cast.
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/// * `max_toi` - The maximum time-of-impact that can be reported by this cast. This effectively
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/// limits the distance traveled by the shape to `shapeVel.norm() * maxToi`.
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/// * `stop_at_penetration` - If set to `false`, the linear shape-cast won’t immediately stop if
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/// the shape is penetrating another shape at its starting point **and** its trajectory is such
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/// that it’s on a path to exist that penetration state.
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/// * `filter`: set of rules used to determine which collider is taken into account by this scene query.
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pub fn cast_shape<'a>(
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&self,
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