Rename rounded -> round.
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@@ -39,7 +39,7 @@ impl ColliderShape {
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/// (along along the y axis), its radius, and its roundedness (the
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/// radius of the sphere used for dilating the cylinder).
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#[cfg(feature = "dim3")]
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pub fn rounded_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self {
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pub fn round_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self {
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ColliderShape(Arc::new(Rounded::new(
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Cylinder::new(half_height, radius),
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rounding_radius,
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@@ -164,7 +164,7 @@ impl<'de> serde::Deserialize<'de> for ColliderShape {
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#[cfg(feature = "dim3")]
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Some(ShapeType::Cone) => deser::<A, Cone>(&mut seq)?,
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#[cfg(feature = "dim3")]
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Some(ShapeType::RoundedCylinder) => deser::<A, Rounded<Cylinder>>(&mut seq)?,
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Some(ShapeType::RoundCylinder) => deser::<A, Rounded<Cylinder>>(&mut seq)?,
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None => {
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return Err(serde::de::Error::custom(
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"found invalid shape type to deserialize",
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@@ -326,8 +326,8 @@ impl ColliderBuilder {
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/// (along along the y axis), its radius, and its roundedness (the
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/// radius of the sphere used for dilating the cylinder).
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#[cfg(feature = "dim3")]
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pub fn rounded_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self {
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Self::new(ColliderShape::rounded_cylinder(
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pub fn round_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self {
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Self::new(ColliderShape::round_cylinder(
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half_height,
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radius,
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rounding_radius,
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