Implement multibody joints and the new solver
This commit is contained in:
@@ -11,7 +11,6 @@ use crate::math::{
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#[cfg(feature = "dim2")]
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use crate::utils::WBasis;
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use crate::utils::{WAngularInertia, WCross, WDot};
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use na::SimdComplexField;
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use num::Zero;
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use simba::simd::{SimdPartialOrd, SimdValue};
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@@ -20,8 +19,6 @@ pub(crate) struct WVelocityGroundConstraint {
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pub dir1: Vector<SimdReal>, // Non-penetration force direction for the first body.
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#[cfg(feature = "dim3")]
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pub tangent1: Vector<SimdReal>, // One of the friction force directions.
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#[cfg(feature = "dim3")]
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pub tangent_rot1: na::UnitComplex<SimdReal>, // Orientation of the tangent basis wrt. the reference basis.
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pub elements: [VelocityGroundConstraintElement<SimdReal>; MAX_MANIFOLD_POINTS],
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pub num_contacts: u8,
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pub im2: SimdReal,
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@@ -46,7 +43,8 @@ impl WVelocityGroundConstraint {
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{
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let inv_dt = SimdReal::splat(params.inv_dt());
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let velocity_solve_fraction = SimdReal::splat(params.velocity_solve_fraction);
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let velocity_based_erp_inv_dt = SimdReal::splat(params.velocity_based_erp_inv_dt());
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let erp_inv_dt = SimdReal::splat(params.erp_inv_dt());
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let allowed_lin_err = SimdReal::splat(params.allowed_linear_error);
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let mut handles1 = gather![|ii| manifolds[ii].data.rigid_body1];
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let mut handles2 = gather![|ii| manifolds[ii].data.rigid_body2];
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@@ -95,17 +93,12 @@ impl WVelocityGroundConstraint {
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let mj_lambda2 = gather![|ii| ids2[ii].active_set_offset];
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let warmstart_multiplier =
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SimdReal::from(gather![|ii| manifolds[ii].data.warmstart_multiplier]);
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let warmstart_coeff = warmstart_multiplier * SimdReal::splat(params.warmstart_coeff);
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let warmstart_correction_slope = SimdReal::splat(params.warmstart_correction_slope);
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let num_active_contacts = manifolds[0].data.num_active_contacts();
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#[cfg(feature = "dim2")]
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let tangents1 = force_dir1.orthonormal_basis();
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#[cfg(feature = "dim3")]
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let (tangents1, tangent_rot1) =
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super::compute_tangent_contact_directions(&force_dir1, &linvel1, &linvel2);
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let tangents1 = super::compute_tangent_contact_directions(&force_dir1, &linvel1, &linvel2);
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for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) {
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let manifold_points = gather![|ii| &manifolds[ii].data.solver_contacts[l..]];
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@@ -115,8 +108,6 @@ impl WVelocityGroundConstraint {
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dir1: force_dir1,
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#[cfg(feature = "dim3")]
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tangent1: tangents1[0],
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#[cfg(feature = "dim3")]
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tangent_rot1,
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elements: [VelocityGroundConstraintElement::zero(); MAX_MANIFOLD_POINTS],
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im2,
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limit: SimdReal::splat(0.0),
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@@ -138,15 +129,11 @@ impl WVelocityGroundConstraint {
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let tangent_velocity =
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Vector::from(gather![|ii| manifold_points[ii][k].tangent_velocity]);
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let impulse =
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SimdReal::from(gather![|ii| manifold_points[ii][k].warmstart_impulse]);
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let prev_rhs = SimdReal::from(gather![|ii| manifold_points[ii][k].prev_rhs]);
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let dp1 = point - world_com1;
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let dp2 = point - world_com2;
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let vel1 = linvel1 + angvel1.gcross(dp1);
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let vel2 = linvel2 + angvel2.gcross(dp2);
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let warmstart_correction;
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constraint.limit = friction;
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constraint.manifold_contact_id[k] = gather![|ii| manifold_points[ii][k].contact_id];
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@@ -157,36 +144,24 @@ impl WVelocityGroundConstraint {
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let r = SimdReal::splat(1.0) / (im2 + gcross2.gdot(gcross2));
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let projected_velocity = (vel1 - vel2).dot(&force_dir1);
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let mut rhs =
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let mut rhs_wo_bias =
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(SimdReal::splat(1.0) + is_bouncy * restitution) * projected_velocity;
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rhs += dist.simd_max(SimdReal::zero()) * inv_dt;
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rhs *= is_bouncy + is_resting * velocity_solve_fraction;
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rhs +=
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dist.simd_min(SimdReal::zero()) * (velocity_based_erp_inv_dt * is_resting);
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warmstart_correction = (warmstart_correction_slope
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/ (rhs - prev_rhs).simd_abs())
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.simd_min(warmstart_coeff);
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rhs_wo_bias += (dist + allowed_lin_err).simd_max(SimdReal::zero()) * inv_dt;
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rhs_wo_bias *= is_bouncy + is_resting * velocity_solve_fraction;
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let rhs_bias = (dist + allowed_lin_err).simd_min(SimdReal::zero())
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* (erp_inv_dt/* * is_resting */);
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constraint.elements[k].normal_part = VelocityGroundConstraintNormalPart {
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gcross2,
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rhs,
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impulse: impulse * warmstart_correction,
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rhs: rhs_wo_bias + rhs_bias,
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rhs_wo_bias,
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impulse: na::zero(),
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r,
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};
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}
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// tangent parts.
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#[cfg(feature = "dim2")]
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let impulse = [SimdReal::from(gather![
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|ii| manifold_points[ii][k].warmstart_tangent_impulse
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]) * warmstart_correction];
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#[cfg(feature = "dim3")]
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let impulse = tangent_rot1
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* na::Vector2::from(gather![
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|ii| manifold_points[ii][k].warmstart_tangent_impulse
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])
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* warmstart_correction;
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constraint.elements[k].tangent_part.impulse = impulse;
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constraint.elements[k].tangent_part.impulse = na::zero();
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for j in 0..DIM - 1 {
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let gcross2 = ii2.transform_vector(dp2.gcross(-tangents1[j]));
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@@ -208,30 +183,12 @@ impl WVelocityGroundConstraint {
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}
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}
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pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
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let mut mj_lambda2 = DeltaVel {
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linear: Vector::from(gather![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear]),
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angular: AngVector::from(gather![
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|ii| mj_lambdas[self.mj_lambda2[ii] as usize].angular
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]),
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};
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VelocityGroundConstraintElement::warmstart_group(
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&self.elements[..self.num_contacts as usize],
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&self.dir1,
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#[cfg(feature = "dim3")]
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&self.tangent1,
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self.im2,
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&mut mj_lambda2,
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);
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for ii in 0..SIMD_WIDTH {
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mj_lambdas[self.mj_lambda2[ii] as usize].linear = mj_lambda2.linear.extract(ii);
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mj_lambdas[self.mj_lambda2[ii] as usize].angular = mj_lambda2.angular.extract(ii);
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}
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}
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pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
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pub fn solve(
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&mut self,
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mj_lambdas: &mut [DeltaVel<Real>],
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solve_normal: bool,
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solve_friction: bool,
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) {
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let mut mj_lambda2 = DeltaVel {
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linear: Vector::from(gather![|ii| mj_lambdas[self.mj_lambda2[ii] as usize].linear]),
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angular: AngVector::from(gather![
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@@ -247,6 +204,8 @@ impl WVelocityGroundConstraint {
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self.im2,
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self.limit,
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&mut mj_lambda2,
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solve_normal,
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solve_friction,
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);
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for ii in 0..SIMD_WIDTH {
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@@ -258,20 +217,16 @@ impl WVelocityGroundConstraint {
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// FIXME: duplicated code. This is exactly the same as in the non-ground velocity constraint.
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pub fn writeback_impulses(&self, manifolds_all: &mut [&mut ContactManifold]) {
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for k in 0..self.num_contacts as usize {
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let rhs: [_; SIMD_WIDTH] = self.elements[k].normal_part.rhs.into();
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let impulses: [_; SIMD_WIDTH] = self.elements[k].normal_part.impulse.into();
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#[cfg(feature = "dim2")]
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let tangent_impulses: [_; SIMD_WIDTH] = self.elements[k].tangent_part.impulse[0].into();
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#[cfg(feature = "dim3")]
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let tangent_impulses = self
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.tangent_rot1
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.inverse_transform_vector(&self.elements[k].tangent_part.impulse);
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let tangent_impulses = self.elements[k].tangent_part.impulse;
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for ii in 0..SIMD_WIDTH {
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let manifold = &mut manifolds_all[self.manifold_id[ii]];
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let contact_id = self.manifold_contact_id[k][ii];
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let active_contact = &mut manifold.points[contact_id as usize];
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active_contact.data.rhs = rhs[ii];
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active_contact.data.impulse = impulses[ii];
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#[cfg(feature = "dim2")]
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@@ -285,4 +240,10 @@ impl WVelocityGroundConstraint {
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}
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}
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}
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pub fn remove_bias_from_rhs(&mut self) {
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for elt in &mut self.elements {
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elt.normal_part.rhs = elt.normal_part.rhs_wo_bias;
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}
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}
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}
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