Fix mass-properties update after collider change
This commit is contained in:
committed by
Sébastien Crozet
parent
775c45e9ff
commit
ee679427cd
@@ -1,39 +1,75 @@
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use crate::data::{BundleSet, ComponentSet, ComponentSetMut, ComponentSetOption};
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use crate::dynamics::{
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IslandManager, RigidBodyActivation, RigidBodyChanges, RigidBodyColliders, RigidBodyHandle,
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RigidBodyIds, RigidBodyPosition, RigidBodyType,
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RigidBodyIds, RigidBodyMassProps, RigidBodyPosition, RigidBodyType,
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};
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use crate::geometry::{ColliderChanges, ColliderHandle, ColliderParent, ColliderPosition};
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use crate::geometry::{
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ColliderChanges, ColliderHandle, ColliderMassProps, ColliderParent, ColliderPosition,
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ColliderShape,
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};
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use parry::utils::hashmap::HashMap;
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pub(crate) fn handle_user_changes_to_colliders<Colliders>(
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bodies: &mut impl ComponentSet<RigidBodyPosition>,
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pub(crate) fn handle_user_changes_to_colliders<Bodies, Colliders>(
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bodies: &mut Bodies,
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colliders: &mut Colliders,
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modified_colliders: &[ColliderHandle],
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) where
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Bodies: ComponentSet<RigidBodyPosition>
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+ ComponentSet<RigidBodyColliders>
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+ ComponentSetMut<RigidBodyMassProps>,
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Colliders: ComponentSetMut<ColliderChanges>
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+ ComponentSetMut<ColliderPosition>
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+ ComponentSetOption<ColliderParent>,
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+ ComponentSetOption<ColliderParent>
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+ ComponentSet<ColliderShape>
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+ ComponentSet<ColliderMassProps>,
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{
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// TODO: avoid this hashmap? We could perhaps add a new flag to RigidBodyChanges to
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// indicated that the mass properties need to be recomputed?
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let mut mprops_to_update = HashMap::default();
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for handle in modified_colliders {
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// NOTE: we use `get` because the collider may no longer
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// exist if it has been removed.
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let co_changes: Option<&ColliderChanges> = colliders.get(handle.0);
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let co_changes: Option<ColliderChanges> = colliders.get(handle.0).copied();
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if let Some(co_changes) = co_changes {
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if co_changes.contains(ColliderChanges::PARENT) {
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let co_parent: Option<&ColliderParent> = colliders.get(handle.0);
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if let Some(co_parent) = co_parent {
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let parent_pos = bodies.index(co_parent.handle.0);
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let parent_pos: &RigidBodyPosition = bodies.index(co_parent.handle.0);
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let new_pos = parent_pos.position * co_parent.pos_wrt_parent;
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let new_changes = *co_changes | ColliderChanges::POSITION;
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let new_changes = co_changes | ColliderChanges::POSITION;
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colliders.set_internal(handle.0, ColliderPosition(new_pos));
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colliders.set_internal(handle.0, new_changes);
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}
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}
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if co_changes.contains(ColliderChanges::SHAPE) {
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let co_parent: Option<&ColliderParent> = colliders.get(handle.0);
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if let Some(co_parent) = co_parent {
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mprops_to_update.insert(co_parent.handle, ());
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}
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}
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}
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}
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for (to_update, _) in mprops_to_update {
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let (rb_pos, rb_colliders): (&RigidBodyPosition, &RigidBodyColliders) =
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bodies.index_bundle(to_update.0);
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let position = rb_pos.position;
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// FIXME: remove the clone once we remove the ComponentSets.
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let attached_colliders = rb_colliders.clone();
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bodies.map_mut_internal(to_update.0, |rb_mprops| {
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rb_mprops.recompute_mass_properties_from_colliders(
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colliders,
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&attached_colliders,
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&position,
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)
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});
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}
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}
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pub(crate) fn handle_user_changes_to_rigid_bodies<Bodies, Colliders>(
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