Fix mass-properties update after collider change

This commit is contained in:
Sébastien Crozet
2022-04-16 11:54:03 +02:00
committed by Sébastien Crozet
parent 775c45e9ff
commit ee679427cd
8 changed files with 118 additions and 34 deletions

View File

@@ -3,12 +3,12 @@
use crate::data::{ComponentSet, ComponentSetMut, ComponentSetOption};
use crate::dynamics::{
RigidBodyActivation, RigidBodyChanges, RigidBodyColliders, RigidBodyDominance, RigidBodyHandle,
RigidBodyIds, RigidBodyPosition, RigidBodyType, RigidBodyVelocity,
RigidBodyIds, RigidBodyMassProps, RigidBodyPosition, RigidBodyType, RigidBodyVelocity,
};
use crate::geometry::{
BroadPhase, BroadPhasePairEvent, ColliderBroadPhaseData, ColliderChanges, ColliderFlags,
ColliderHandle, ColliderMaterial, ColliderPair, ColliderParent, ColliderPosition,
ColliderShape, ColliderType, NarrowPhase,
ColliderHandle, ColliderMassProps, ColliderMaterial, ColliderPair, ColliderParent,
ColliderPosition, ColliderShape, ColliderType, NarrowPhase,
};
use crate::math::Real;
use crate::pipeline::{EventHandler, PhysicsHooks};
@@ -169,6 +169,7 @@ impl CollisionPipeline {
+ ComponentSetMut<RigidBodyIds>
+ ComponentSetMut<RigidBodyActivation>
+ ComponentSetMut<RigidBodyChanges>
+ ComponentSetMut<RigidBodyMassProps>
+ ComponentSet<RigidBodyColliders>
+ ComponentSet<RigidBodyDominance>
+ ComponentSet<RigidBodyType>,
@@ -179,7 +180,8 @@ impl CollisionPipeline {
+ ComponentSetOption<ColliderParent>
+ ComponentSet<ColliderType>
+ ComponentSet<ColliderMaterial>
+ ComponentSet<ColliderFlags>,
+ ComponentSet<ColliderFlags>
+ ComponentSet<ColliderMassProps>,
{
super::user_changes::handle_user_changes_to_colliders(
bodies,

View File

@@ -15,7 +15,7 @@ use crate::dynamics::{JointGraphEdge, ParallelIslandSolver as IslandSolver};
use crate::geometry::{
BroadPhase, BroadPhasePairEvent, ColliderBroadPhaseData, ColliderChanges, ColliderFlags,
ColliderHandle, ColliderMaterial, ColliderPair, ColliderParent, ColliderPosition,
ColliderShape, ColliderType, ContactManifoldIndex, NarrowPhase,
ColliderShape, ColliderType, ContactManifoldIndex, NarrowPhase, ColliderMassProps
};
use crate::math::{Real, Vector};
use crate::pipeline::{EventHandler, PhysicsHooks};
@@ -504,7 +504,8 @@ impl PhysicsPipeline {
+ ComponentSetOption<ColliderParent>
+ ComponentSet<ColliderType>
+ ComponentSet<ColliderMaterial>
+ ComponentSet<ColliderFlags>,
+ ComponentSet<ColliderFlags>
+ ComponentSet<ColliderMassProps>,
{
self.counters.reset();
self.counters.step_started();

View File

@@ -1,39 +1,75 @@
use crate::data::{BundleSet, ComponentSet, ComponentSetMut, ComponentSetOption};
use crate::dynamics::{
IslandManager, RigidBodyActivation, RigidBodyChanges, RigidBodyColliders, RigidBodyHandle,
RigidBodyIds, RigidBodyPosition, RigidBodyType,
RigidBodyIds, RigidBodyMassProps, RigidBodyPosition, RigidBodyType,
};
use crate::geometry::{ColliderChanges, ColliderHandle, ColliderParent, ColliderPosition};
use crate::geometry::{
ColliderChanges, ColliderHandle, ColliderMassProps, ColliderParent, ColliderPosition,
ColliderShape,
};
use parry::utils::hashmap::HashMap;
pub(crate) fn handle_user_changes_to_colliders<Colliders>(
bodies: &mut impl ComponentSet<RigidBodyPosition>,
pub(crate) fn handle_user_changes_to_colliders<Bodies, Colliders>(
bodies: &mut Bodies,
colliders: &mut Colliders,
modified_colliders: &[ColliderHandle],
) where
Bodies: ComponentSet<RigidBodyPosition>
+ ComponentSet<RigidBodyColliders>
+ ComponentSetMut<RigidBodyMassProps>,
Colliders: ComponentSetMut<ColliderChanges>
+ ComponentSetMut<ColliderPosition>
+ ComponentSetOption<ColliderParent>,
+ ComponentSetOption<ColliderParent>
+ ComponentSet<ColliderShape>
+ ComponentSet<ColliderMassProps>,
{
// TODO: avoid this hashmap? We could perhaps add a new flag to RigidBodyChanges to
// indicated that the mass properties need to be recomputed?
let mut mprops_to_update = HashMap::default();
for handle in modified_colliders {
// NOTE: we use `get` because the collider may no longer
// exist if it has been removed.
let co_changes: Option<&ColliderChanges> = colliders.get(handle.0);
let co_changes: Option<ColliderChanges> = colliders.get(handle.0).copied();
if let Some(co_changes) = co_changes {
if co_changes.contains(ColliderChanges::PARENT) {
let co_parent: Option<&ColliderParent> = colliders.get(handle.0);
if let Some(co_parent) = co_parent {
let parent_pos = bodies.index(co_parent.handle.0);
let parent_pos: &RigidBodyPosition = bodies.index(co_parent.handle.0);
let new_pos = parent_pos.position * co_parent.pos_wrt_parent;
let new_changes = *co_changes | ColliderChanges::POSITION;
let new_changes = co_changes | ColliderChanges::POSITION;
colliders.set_internal(handle.0, ColliderPosition(new_pos));
colliders.set_internal(handle.0, new_changes);
}
}
if co_changes.contains(ColliderChanges::SHAPE) {
let co_parent: Option<&ColliderParent> = colliders.get(handle.0);
if let Some(co_parent) = co_parent {
mprops_to_update.insert(co_parent.handle, ());
}
}
}
}
for (to_update, _) in mprops_to_update {
let (rb_pos, rb_colliders): (&RigidBodyPosition, &RigidBodyColliders) =
bodies.index_bundle(to_update.0);
let position = rb_pos.position;
// FIXME: remove the clone once we remove the ComponentSets.
let attached_colliders = rb_colliders.clone();
bodies.map_mut_internal(to_update.0, |rb_mprops| {
rb_mprops.recompute_mass_properties_from_colliders(
colliders,
&attached_colliders,
&position,
)
});
}
}
pub(crate) fn handle_user_changes_to_rigid_bodies<Bodies, Colliders>(