Fix compilation in 2D.

This commit is contained in:
Crozet Sébastien
2020-10-06 15:49:22 +02:00
parent c5a8e03df7
commit e87b73a2a2
8 changed files with 32 additions and 34 deletions

View File

@@ -98,10 +98,10 @@ impl Box2dWorld {
fn insert_joints(&mut self, joints: &JointSet) {
for joint in joints.iter() {
let body_a = self.rapier2box2d[&joint.body1];
let body_b = self.rapier2box2d[&joint.body2];
let body_a = self.rapier2box2d[&joint.1.body1];
let body_b = self.rapier2box2d[&joint.1.body2];
match &joint.params {
match &joint.1.params {
JointParams::BallJoint(params) => {
let def = RevoluteJointDef {
body_a,
@@ -158,7 +158,7 @@ impl Box2dWorld {
}
fn create_fixture(collider: &Collider, body: &mut b2::MetaBody<NoUserData>) {
let center = na_vec_to_b2_vec(collider.delta().translation.vector);
let center = na_vec_to_b2_vec(collider.position_wrt_parent().translation.vector);
let mut fixture_def = b2::FixtureDef::new();
fixture_def.restitution = 0.0;
@@ -182,7 +182,7 @@ impl Box2dWorld {
let points: Vec<_> = poly
.vertices()
.iter()
.map(|p| collider.delta() * p)
.map(|p| collider.position_wrt_parent() * p)
.map(|p| na_vec_to_b2_vec(p.coords))
.collect();
let b2_shape = b2::PolygonShape::new_with(&points);
@@ -229,7 +229,7 @@ impl Box2dWorld {
for coll_handle in body.colliders() {
let collider = &mut colliders[*coll_handle];
collider.set_position_debug(pos * collider.delta());
collider.set_position_debug(pos * collider.position_wrt_parent());
}
}
}