Tweak prediction

This commit is contained in:
Jan Nils Ferner
2023-01-27 23:44:09 +01:00
parent e094bf8f0d
commit e7cb9bea2f

View File

@@ -356,7 +356,7 @@ impl KinematicCharacterController {
}
fn predict_ground(&self, up_extends: Real) -> Real {
self.offset.eval(up_extends) * 2.
self.offset.eval(up_extends) * 3.
}
fn detect_grounded_status_and_apply_friction(