Release v0.7.0
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@@ -500,7 +500,6 @@ impl QueryPipeline {
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shape_vel: &Vector<Real>,
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shape: &dyn Shape,
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max_toi: Real,
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target_distance: Real,
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query_groups: InteractionGroups,
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filter: Option<&dyn Fn(ColliderHandle, &Collider) -> bool>,
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) -> Option<(ColliderHandle, TOI)> {
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@@ -512,7 +511,6 @@ impl QueryPipeline {
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&pipeline_shape,
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shape,
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max_toi,
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target_distance,
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);
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self.quadtree.traverse_best_first(&mut visitor).map(|h| h.1)
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}
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