Release v0.7.0
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@@ -234,6 +234,7 @@ impl Collider {
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/// cloned first so that `self` contains a unique copy of that
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/// shape that you can modify.
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pub fn shape_mut(&mut self) -> &mut dyn Shape {
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self.changes.insert(ColliderChanges::SHAPE);
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self.shape.make_mut()
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}
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