Tweak prediction

This commit is contained in:
Jan Nils Ferner
2023-01-27 23:41:39 +01:00
parent 8fa9f9cb1a
commit e094bf8f0d

View File

@@ -356,7 +356,7 @@ impl KinematicCharacterController {
}
fn predict_ground(&self, up_extends: Real) -> Real {
self.offset.eval(up_extends) * 1.4
self.offset.eval(up_extends) * 2.
}
fn detect_grounded_status_and_apply_friction(