Update to Parry 0.18 (#770)
* update to parry ~main * use traverse_depth_first * add example to test intersection * rely on upstream PR rather than local * re-enable profiler_ui for examples * rely on official parry repository * chore: switch back to the published version of parry * chore: update changelog * chore: remove dead code * fix compilation of rapier3d-meshloader and rapier3d-urdf * chore: cargo fmt --------- Co-authored-by: Sébastien Crozet <sebcrozet@dimforge.com>
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@@ -10,7 +10,7 @@ use crate::pipeline::{ActiveEvents, ActiveHooks};
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use crate::prelude::ColliderEnabled;
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use na::Unit;
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use parry::bounding_volume::{Aabb, BoundingVolume};
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use parry::shape::{Shape, TriMeshFlags};
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use parry::shape::{Shape, TriMeshBuilderError, TriMeshFlags};
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#[cfg(feature = "dim3")]
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use crate::geometry::HeightFieldFlags;
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@@ -685,8 +685,11 @@ impl ColliderBuilder {
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}
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/// Initializes a collider builder with a triangle mesh shape defined by its vertex and index buffers.
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pub fn trimesh(vertices: Vec<Point<Real>>, indices: Vec<[u32; 3]>) -> Self {
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Self::new(SharedShape::trimesh(vertices, indices))
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pub fn trimesh(
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vertices: Vec<Point<Real>>,
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indices: Vec<[u32; 3]>,
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) -> Result<Self, TriMeshBuilderError> {
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Ok(Self::new(SharedShape::trimesh(vertices, indices)?))
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}
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/// Initializes a collider builder with a triangle mesh shape defined by its vertex and index buffers and
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@@ -695,8 +698,10 @@ impl ColliderBuilder {
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vertices: Vec<Point<Real>>,
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indices: Vec<[u32; 3]>,
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flags: TriMeshFlags,
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) -> Self {
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Self::new(SharedShape::trimesh_with_flags(vertices, indices, flags))
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) -> Result<Self, TriMeshBuilderError> {
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Ok(Self::new(SharedShape::trimesh_with_flags(
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vertices, indices, flags,
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)?))
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}
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/// Initializes a collider builder with a shape converted from the given triangle mesh index
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