feat: don’t enable character controller autostepping by default
This commit is contained in:
committed by
Sébastien Crozet
parent
3222d67871
commit
dbefeb0418
@@ -159,7 +159,7 @@ impl Default for KinematicCharacterController {
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up: Vector::y_axis(),
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up: Vector::y_axis(),
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offset: CharacterLength::Relative(0.01),
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offset: CharacterLength::Relative(0.01),
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slide: true,
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slide: true,
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autostep: Some(CharacterAutostep::default()),
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autostep: None,
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max_slope_climb_angle: Real::frac_pi_4(),
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max_slope_climb_angle: Real::frac_pi_4(),
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min_slope_slide_angle: Real::frac_pi_4(),
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min_slope_slide_angle: Real::frac_pi_4(),
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snap_to_ground: Some(CharacterLength::Relative(0.2)),
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snap_to_ground: Some(CharacterLength::Relative(0.2)),
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