Fix warnings and add comments.
This commit is contained in:
committed by
Sébastien Crozet
parent
e2e6fc7871
commit
db6a8c526d
@@ -367,8 +367,6 @@ impl PhysicsPipeline {
|
||||
{
|
||||
// Set the rigid-bodies and kinematic bodies to their final position.
|
||||
for handle in islands.iter_active_bodies() {
|
||||
let status: &RigidBodyType = bodies.index(handle.0);
|
||||
|
||||
bodies.map_mut_internal(handle.0, |poss: &mut RigidBodyPosition| {
|
||||
poss.position = poss.next_position
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user