Switch to nalgebra 0.26
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@@ -5,7 +5,7 @@ use crate::dynamics::{
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use crate::math::{AngularInertia, Real, Vector};
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use crate::utils::{WAngularInertia, WCross, WCrossMatrix, WDot};
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#[cfg(feature = "dim3")]
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use na::{Cholesky, Matrix3x2, Matrix5, Vector5, U2, U3};
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use na::{Cholesky, Matrix3x2, Matrix5, Vector5};
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#[cfg(feature = "dim2")]
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use {
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na::{Matrix2, Vector2},
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@@ -13,9 +13,9 @@ use {
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};
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#[cfg(feature = "dim2")]
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type LinImpulseDim = na::U1;
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const LIN_IMPULSE_DIM: usize = 1;
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#[cfg(feature = "dim3")]
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type LinImpulseDim = na::U2;
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const LIN_IMPULSE_DIM: usize = 2;
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#[derive(Debug)]
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pub(crate) struct PrismaticVelocityConstraint {
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@@ -114,10 +114,10 @@ impl PrismaticVelocityConstraint {
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+ ii2.quadform3x2(&r2_mat_b1).add_diagonal(im2);
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let lhs10 = ii1 * r1_mat_b1 + ii2 * r2_mat_b1;
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let lhs11 = (ii1 + ii2).into_matrix();
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lhs.fixed_slice_mut::<U2, U2>(0, 0)
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lhs.fixed_slice_mut::<2, 2>(0, 0)
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.copy_from(&lhs00.into_matrix());
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lhs.fixed_slice_mut::<U3, U2>(2, 0).copy_from(&lhs10);
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lhs.fixed_slice_mut::<U3, U3>(2, 2).copy_from(&lhs11);
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lhs.fixed_slice_mut::<3, 2>(2, 0).copy_from(&lhs10);
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lhs.fixed_slice_mut::<3, 3>(2, 2).copy_from(&lhs11);
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}
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#[cfg(feature = "dim2")]
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@@ -284,11 +284,11 @@ impl PrismaticVelocityConstraint {
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let mut mj_lambda1 = mj_lambdas[self.mj_lambda1 as usize];
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let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
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let lin_impulse = self.basis1 * self.impulse.fixed_rows::<LinImpulseDim>(0).into_owned();
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let lin_impulse = self.basis1 * self.impulse.fixed_rows::<LIN_IMPULSE_DIM>(0).into_owned();
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#[cfg(feature = "dim2")]
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let ang_impulse = self.impulse.y;
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#[cfg(feature = "dim3")]
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let ang_impulse = self.impulse.fixed_rows::<U3>(2).into_owned();
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let ang_impulse = self.impulse.fixed_rows::<3>(2).into_owned();
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mj_lambda1.linear += self.im1 * lin_impulse;
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mj_lambda1.angular += self
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@@ -336,11 +336,11 @@ impl PrismaticVelocityConstraint {
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Vector5::new(lin_dvel.x, lin_dvel.y, ang_dvel.x, ang_dvel.y, ang_dvel.z) + self.rhs;
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let impulse = self.inv_lhs * rhs;
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self.impulse += impulse;
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let lin_impulse = self.basis1 * impulse.fixed_rows::<LinImpulseDim>(0).into_owned();
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let lin_impulse = self.basis1 * impulse.fixed_rows::<LIN_IMPULSE_DIM>(0).into_owned();
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#[cfg(feature = "dim2")]
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let ang_impulse = impulse.y;
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#[cfg(feature = "dim3")]
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let ang_impulse = impulse.fixed_rows::<U3>(2).into_owned();
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let ang_impulse = impulse.fixed_rows::<3>(2).into_owned();
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mj_lambda1.linear += self.im1 * lin_impulse;
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mj_lambda1.angular += self
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@@ -544,10 +544,10 @@ impl PrismaticVelocityGroundConstraint {
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let lhs00 = ii2.quadform3x2(&r2_mat_b1).add_diagonal(im2);
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let lhs10 = ii2 * r2_mat_b1;
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let lhs11 = ii2.into_matrix();
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lhs.fixed_slice_mut::<U2, U2>(0, 0)
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lhs.fixed_slice_mut::<2, 2>(0, 0)
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.copy_from(&lhs00.into_matrix());
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lhs.fixed_slice_mut::<U3, U2>(2, 0).copy_from(&lhs10);
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lhs.fixed_slice_mut::<U3, U3>(2, 2).copy_from(&lhs11);
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lhs.fixed_slice_mut::<3, 2>(2, 0).copy_from(&lhs10);
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lhs.fixed_slice_mut::<3, 3>(2, 2).copy_from(&lhs11);
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}
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#[cfg(feature = "dim2")]
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@@ -705,11 +705,11 @@ impl PrismaticVelocityGroundConstraint {
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pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
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let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
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let lin_impulse = self.basis1 * self.impulse.fixed_rows::<LinImpulseDim>(0).into_owned();
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let lin_impulse = self.basis1 * self.impulse.fixed_rows::<LIN_IMPULSE_DIM>(0).into_owned();
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#[cfg(feature = "dim2")]
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let ang_impulse = self.impulse.y;
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#[cfg(feature = "dim3")]
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let ang_impulse = self.impulse.fixed_rows::<U3>(2).into_owned();
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let ang_impulse = self.impulse.fixed_rows::<3>(2).into_owned();
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mj_lambda2.linear -= self.im2 * lin_impulse;
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mj_lambda2.angular -= self
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@@ -737,11 +737,11 @@ impl PrismaticVelocityGroundConstraint {
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Vector5::new(lin_dvel.x, lin_dvel.y, ang_dvel.x, ang_dvel.y, ang_dvel.z) + self.rhs;
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let impulse = self.inv_lhs * rhs;
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self.impulse += impulse;
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let lin_impulse = self.basis1 * impulse.fixed_rows::<LinImpulseDim>(0).into_owned();
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let lin_impulse = self.basis1 * impulse.fixed_rows::<LIN_IMPULSE_DIM>(0).into_owned();
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#[cfg(feature = "dim2")]
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let ang_impulse = impulse.y;
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#[cfg(feature = "dim3")]
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let ang_impulse = impulse.fixed_rows::<U3>(2).into_owned();
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let ang_impulse = impulse.fixed_rows::<3>(2).into_owned();
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mj_lambda2.linear -= self.im2 * lin_impulse;
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mj_lambda2.angular -= self
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