Add contact force events generated above a user-defined threshold
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@@ -3,7 +3,7 @@ use rapier::dynamics::{
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CCDSolver, ImpulseJointSet, IntegrationParameters, IslandManager, MultibodyJointSet,
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RigidBodySet,
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};
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use rapier::geometry::{BroadPhase, ColliderSet, CollisionEvent, NarrowPhase};
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use rapier::geometry::{BroadPhase, ColliderSet, CollisionEvent, CollisionForceEvent, NarrowPhase};
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use rapier::math::{Real, Vector};
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use rapier::pipeline::{PhysicsHooks, PhysicsPipeline, QueryPipeline};
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@@ -107,11 +107,13 @@ impl PhysicsState {
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}
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pub struct PhysicsEvents {
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pub events: Receiver<CollisionEvent>,
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pub collision_events: Receiver<CollisionEvent>,
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pub contact_force_events: Receiver<CollisionForceEvent>,
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}
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impl PhysicsEvents {
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pub fn poll_all(&self) {
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while let Ok(_) = self.events.try_recv() {}
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while let Ok(_) = self.collision_events.try_recv() {}
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while let Ok(_) = self.contact_force_events.try_recv() {}
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}
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}
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