Rename reset_internal_links -> reset_internal_references.
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@@ -82,7 +82,7 @@ impl RigidBody {
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}
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}
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}
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}
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pub(crate) fn reset_internal_links(&mut self) {
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pub(crate) fn reset_internal_references(&mut self) {
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self.colliders = Vec::new();
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self.colliders = Vec::new();
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self.joint_graph_index = RigidBodyGraphIndex::new(crate::INVALID_U32);
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self.joint_graph_index = RigidBodyGraphIndex::new(crate::INVALID_U32);
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self.active_island_id = crate::INVALID_USIZE;
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self.active_island_id = crate::INVALID_USIZE;
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@@ -158,7 +158,7 @@ impl RigidBodySet {
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pub fn insert(&mut self, mut rb: RigidBody) -> RigidBodyHandle {
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pub fn insert(&mut self, mut rb: RigidBody) -> RigidBodyHandle {
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// Make sure the internal links are reset, they may not be
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// Make sure the internal links are reset, they may not be
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// if this rigid-body was obtained by cloning another one.
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// if this rigid-body was obtained by cloning another one.
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rb.reset_internal_links();
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rb.reset_internal_references();
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let handle = self.bodies.insert(rb);
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let handle = self.bodies.insert(rb);
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let rb = &mut self.bodies[handle];
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let rb = &mut self.bodies[handle];
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@@ -214,7 +214,7 @@ pub struct Collider {
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}
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}
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impl Collider {
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impl Collider {
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pub(crate) fn reset_internal_links(&mut self) {
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pub(crate) fn reset_internal_references(&mut self) {
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self.parent = RigidBodySet::invalid_handle();
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self.parent = RigidBodySet::invalid_handle();
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self.contact_graph_index = ColliderGraphIndex::new(crate::INVALID_U32);
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self.contact_graph_index = ColliderGraphIndex::new(crate::INVALID_U32);
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self.proximity_graph_index = ColliderGraphIndex::new(crate::INVALID_U32);
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self.proximity_graph_index = ColliderGraphIndex::new(crate::INVALID_U32);
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@@ -62,7 +62,7 @@ impl ColliderSet {
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) -> ColliderHandle {
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) -> ColliderHandle {
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// Make sure the internal links are reset, they may not be
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// Make sure the internal links are reset, they may not be
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// if this rigid-body was obtained by cloning another one.
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// if this rigid-body was obtained by cloning another one.
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coll.reset_internal_links();
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coll.reset_internal_references();
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coll.parent = parent_handle;
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coll.parent = parent_handle;
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let parent = bodies
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let parent = bodies
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