refactor testbed to use harness
This commit is contained in:
@@ -60,13 +60,13 @@ pub fn init_world(testbed: &mut Testbed) {
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/*
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/*
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* Setup a callback to control the platform.
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* Setup a callback to control the platform.
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*/
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*/
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testbed.add_callback(move |_, physics, _, _, time| {
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testbed.add_callback(move |_, physics, _, _, run_state| {
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let platform = physics.bodies.get_mut(platform_handle).unwrap();
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let platform = physics.bodies.get_mut(platform_handle).unwrap();
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let mut next_pos = *platform.position();
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let mut next_pos = *platform.position();
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let dt = 0.016;
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let dt = 0.016;
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next_pos.translation.vector.y += (time * 5.0).sin() * dt;
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next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt;
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next_pos.translation.vector.x += time.sin() * 5.0 * dt;
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next_pos.translation.vector.x += run_state.time.sin() * 5.0 * dt;
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if next_pos.translation.vector.x >= rad * 10.0 {
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if next_pos.translation.vector.x >= rad * 10.0 {
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next_pos.translation.vector.x -= dt;
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next_pos.translation.vector.x -= dt;
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@@ -65,7 +65,7 @@ pub fn init_world(testbed: &mut Testbed) {
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* Setup a callback to control the platform.
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* Setup a callback to control the platform.
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*/
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*/
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let mut count = 0;
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let mut count = 0;
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testbed.add_callback(move |_, physics, _, _, time| {
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testbed.add_callback(move |_, physics, _, _, run_state| {
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count += 1;
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count += 1;
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if count % 100 > 50 {
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if count % 100 > 50 {
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return;
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return;
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@@ -75,8 +75,8 @@ pub fn init_world(testbed: &mut Testbed) {
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let mut next_pos = *platform.position();
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let mut next_pos = *platform.position();
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let dt = 0.016;
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let dt = 0.016;
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next_pos.translation.vector.y += (time * 5.0).sin() * dt;
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next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt;
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next_pos.translation.vector.z += time.sin() * 5.0 * dt;
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next_pos.translation.vector.z += run_state.time.sin() * 5.0 * dt;
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if next_pos.translation.vector.z >= rad * 10.0 {
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if next_pos.translation.vector.z >= rad * 10.0 {
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next_pos.translation.vector.z -= dt;
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next_pos.translation.vector.z -= dt;
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@@ -7,24 +7,35 @@ use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline};
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pub mod plugin;
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pub mod plugin;
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pub struct HarnessState {
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pub struct RunState {
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#[cfg(feature = "parallel")]
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#[cfg(feature = "parallel")]
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pub thread_pool: rapier::rayon::ThreadPool,
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pub thread_pool: rapier::rayon::ThreadPool,
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pub timestep_id: usize,
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pub timestep_id: usize,
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pub time: f32,
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}
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impl RunState {
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pub fn new() -> Self {
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Self {
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#[cfg(feature = "parallel")]
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thread_pool: rapier::rayon::ThreadPool,
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timestep_id: 0,
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time: 0.0
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}
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}
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}
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}
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pub struct Harness {
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pub struct Harness {
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physics: PhysicsState,
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pub physics: PhysicsState,
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max_steps: usize,
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max_steps: usize,
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callbacks: Callbacks,
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callbacks: Callbacks,
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plugins: Vec<Box<dyn HarnessPlugin>>,
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plugins: Vec<Box<dyn HarnessPlugin>>,
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time: f32,
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events: PhysicsEvents,
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events: PhysicsEvents,
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event_handler: ChannelEventCollector,
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event_handler: ChannelEventCollector,
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pub state: HarnessState,
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pub state: RunState,
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}
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}
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type Callbacks = Vec<Box<dyn FnMut(&mut PhysicsState, &PhysicsEvents, &HarnessState, f32)>>;
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type Callbacks = Vec<Box<dyn FnMut(&mut PhysicsState, &PhysicsEvents, &RunState, f32)>>;
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#[allow(dead_code)]
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#[allow(dead_code)]
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impl Harness {
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impl Harness {
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@@ -46,18 +57,13 @@ impl Harness {
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proximity_events: proximity_channel.1,
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proximity_events: proximity_channel.1,
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};
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};
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let physics = PhysicsState::new();
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let physics = PhysicsState::new();
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let state = HarnessState {
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let state = RunState::new();
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#[cfg(feature = "parallel")]
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thread_pool,
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timestep_id: 0,
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};
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Self {
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Self {
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physics,
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physics,
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max_steps: 1000,
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max_steps: 1000,
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callbacks: Vec::new(),
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callbacks: Vec::new(),
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plugins: Vec::new(),
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plugins: Vec::new(),
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time: 0.0,
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events,
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events,
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event_handler,
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event_handler,
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state,
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state,
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@@ -101,7 +107,6 @@ impl Harness {
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self.physics.joints = joints;
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self.physics.joints = joints;
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self.physics.broad_phase = BroadPhase::new();
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self.physics.broad_phase = BroadPhase::new();
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self.physics.narrow_phase = NarrowPhase::new();
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self.physics.narrow_phase = NarrowPhase::new();
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self.time = 0.0;
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self.state.timestep_id = 0;
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self.state.timestep_id = 0;
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self.physics.query_pipeline = QueryPipeline::new();
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self.physics.query_pipeline = QueryPipeline::new();
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self.physics.pipeline = PhysicsPipeline::new();
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self.physics.pipeline = PhysicsPipeline::new();
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@@ -113,7 +118,7 @@ impl Harness {
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}
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}
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pub fn add_callback<
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pub fn add_callback<
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F: FnMut(&mut PhysicsState, &PhysicsEvents, &HarnessState, f32) + 'static,
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F: FnMut(&mut PhysicsState, &PhysicsEvents, &RunState, f32) + 'static,
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>(
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>(
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&mut self,
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&mut self,
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callback: F,
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callback: F,
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@@ -165,22 +170,22 @@ impl Harness {
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}
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}
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for f in &mut self.callbacks {
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for f in &mut self.callbacks {
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f(&mut self.physics, &self.events, &self.state, self.time)
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f(&mut self.physics, &self.events, &self.state, self.state.time)
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}
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}
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for plugin in &mut self.plugins {
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for plugin in &mut self.plugins {
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plugin.run_callbacks(&mut self.physics, &self.events, &self.state, self.time)
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plugin.run_callbacks(&mut self.physics, &self.events, &self.state, self.state.time)
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}
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}
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self.events.poll_all();
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self.events.poll_all();
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self.time += self.physics.integration_parameters.dt();
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self.state.time += self.physics.integration_parameters.dt();
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self.state.timestep_id += 1;
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}
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}
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pub fn run(&mut self) {
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pub fn run(&mut self) {
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for _ in 0..self.max_steps {
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for _ in 0..self.max_steps {
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self.step();
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self.step();
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self.state.timestep_id += 1;
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}
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}
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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use crate::harness::HarnessState;
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use crate::harness::RunState;
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use crate::physics::PhysicsEvents;
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use crate::physics::PhysicsEvents;
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use crate::PhysicsState;
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use crate::PhysicsState;
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@@ -7,7 +7,7 @@ pub trait HarnessPlugin {
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&mut self,
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&mut self,
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physics: &mut PhysicsState,
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physics: &mut PhysicsState,
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events: &PhysicsEvents,
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events: &PhysicsEvents,
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harness_state: &HarnessState,
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harness_state: &RunState,
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t: f32,
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t: f32,
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);
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);
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fn step(&mut self, physics: &mut PhysicsState);
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fn step(&mut self, physics: &mut PhysicsState);
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@@ -33,6 +33,7 @@ use crate::box2d_backend::Box2dWorld;
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use crate::nphysics_backend::NPhysicsWorld;
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use crate::nphysics_backend::NPhysicsWorld;
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#[cfg(all(feature = "dim3", feature = "other-backends"))]
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#[cfg(all(feature = "dim3", feature = "other-backends"))]
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use crate::physx_backend::PhysxWorld;
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use crate::physx_backend::PhysxWorld;
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use crate::harness::{Harness, RunState};
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const RAPIER_BACKEND: usize = 0;
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const RAPIER_BACKEND: usize = 0;
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const NPHYSICS_BACKEND: usize = 1;
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const NPHYSICS_BACKEND: usize = 1;
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@@ -116,14 +117,13 @@ pub struct TestbedState {
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pub physx_use_two_friction_directions: bool,
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pub physx_use_two_friction_directions: bool,
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pub num_threads: usize,
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pub num_threads: usize,
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pub snapshot: Option<PhysicsSnapshot>,
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pub snapshot: Option<PhysicsSnapshot>,
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#[cfg(feature = "parallel")]
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// #[cfg(feature = "parallel")]
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pub thread_pool: rapier::rayon::ThreadPool,
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// pub thread_pool: rapier::rayon::ThreadPool,
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pub timestep_id: usize,
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pub timestep_id: usize,
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}
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}
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pub struct Testbed {
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pub struct Testbed {
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builders: Vec<(&'static str, fn(&mut Testbed))>,
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builders: Vec<(&'static str, fn(&mut Testbed))>,
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physics: PhysicsState,
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graphics: GraphicsManager,
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graphics: GraphicsManager,
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nsteps: usize,
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nsteps: usize,
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camera_locked: bool, // Used so that the camera can remain the same before and after we change backend or press the restart button.
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camera_locked: bool, // Used so that the camera can remain the same before and after we change backend or press the restart button.
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@@ -138,6 +138,7 @@ pub struct Testbed {
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event_handler: ChannelEventCollector,
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event_handler: ChannelEventCollector,
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ui: Option<TestbedUi>,
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ui: Option<TestbedUi>,
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state: TestbedState,
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state: TestbedState,
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harness: Harness,
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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box2d: Option<Box2dWorld>,
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box2d: Option<Box2dWorld>,
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#[cfg(all(feature = "dim3", feature = "other-backends"))]
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#[cfg(all(feature = "dim3", feature = "other-backends"))]
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@@ -147,7 +148,7 @@ pub struct Testbed {
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}
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}
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type Callbacks =
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type Callbacks =
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Vec<Box<dyn FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, f32)>>;
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Vec<Box<dyn FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, &RunState)>>;
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impl Testbed {
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impl Testbed {
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pub fn new_empty() -> Testbed {
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pub fn new_empty() -> Testbed {
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@@ -201,6 +202,8 @@ impl Testbed {
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thread_pool,
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thread_pool,
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};
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};
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let harness = Harness::new_empty();
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let contact_channel = crossbeam::channel::unbounded();
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let contact_channel = crossbeam::channel::unbounded();
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let proximity_channel = crossbeam::channel::unbounded();
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let proximity_channel = crossbeam::channel::unbounded();
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let event_handler = ChannelEventCollector::new(proximity_channel.0, contact_channel.0);
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let event_handler = ChannelEventCollector::new(proximity_channel.0, contact_channel.0);
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@@ -208,11 +211,9 @@ impl Testbed {
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contact_events: contact_channel.1,
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contact_events: contact_channel.1,
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proximity_events: proximity_channel.1,
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proximity_events: proximity_channel.1,
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};
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};
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let physics = PhysicsState::new();
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Testbed {
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Testbed {
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builders: Vec::new(),
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builders: Vec::new(),
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physics,
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callbacks: Vec::new(),
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callbacks: Vec::new(),
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plugins: Vec::new(),
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plugins: Vec::new(),
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graphics,
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graphics,
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@@ -227,6 +228,7 @@ impl Testbed {
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event_handler,
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event_handler,
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events,
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events,
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state,
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state,
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harness,
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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box2d: None,
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box2d: None,
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#[cfg(all(feature = "dim3", feature = "other-backends"))]
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#[cfg(all(feature = "dim3", feature = "other-backends"))]
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@@ -238,7 +240,7 @@ impl Testbed {
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pub fn new(bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) -> Self {
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pub fn new(bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) -> Self {
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let mut res = Self::new_empty();
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let mut res = Self::new_empty();
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res.set_world(bodies, colliders, joints);
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res.harness.set_world(bodies, colliders, joints);
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res
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res
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}
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}
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@@ -269,11 +271,11 @@ impl Testbed {
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}
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}
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pub fn integration_parameters_mut(&mut self) -> &mut IntegrationParameters {
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pub fn integration_parameters_mut(&mut self) -> &mut IntegrationParameters {
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&mut self.physics.integration_parameters
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&mut self.harness.physics.integration_parameters
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}
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}
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|
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pub fn physics_state_mut(&mut self) -> &mut PhysicsState {
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pub fn physics_state_mut(&mut self) -> &mut PhysicsState {
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&mut self.physics
|
&mut self.harness.physics
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}
|
}
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|
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pub fn set_world(&mut self, bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) {
|
pub fn set_world(&mut self, bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) {
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@@ -287,32 +289,30 @@ impl Testbed {
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joints: JointSet,
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joints: JointSet,
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gravity: Vector<f32>,
|
gravity: Vector<f32>,
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) {
|
) {
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|
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println!("Num bodies: {}", bodies.len());
|
println!("Num bodies: {}", bodies.len());
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println!("Num joints: {}", joints.len());
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println!("Num joints: {}", joints.len());
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self.physics.gravity = gravity;
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self.harness.set_world_with_gravity(bodies, colliders, joints, gravity);
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self.physics.bodies = bodies;
|
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self.physics.colliders = colliders;
|
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self.physics.joints = joints;
|
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self.physics.broad_phase = BroadPhase::new();
|
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self.physics.narrow_phase = NarrowPhase::new();
|
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self.state
|
self.state
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.action_flags
|
.action_flags
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.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, true);
|
.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, true);
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|
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|
//FIXME: remove time & state.timestep_id if appropriate
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self.time = 0.0;
|
self.time = 0.0;
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self.state.timestep_id = 0;
|
self.state.timestep_id = 0;
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self.state.highlighted_body = None;
|
self.state.highlighted_body = None;
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self.physics.query_pipeline = QueryPipeline::new();
|
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self.physics.pipeline = PhysicsPipeline::new();
|
let physics = &self.harness.physics;
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self.physics.pipeline.counters.enable();
|
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|
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
|
#[cfg(all(feature = "dim2", feature = "other-backends"))]
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{
|
{
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if self.state.selected_backend == BOX2D_BACKEND {
|
if self.state.selected_backend == BOX2D_BACKEND {
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self.box2d = Some(Box2dWorld::from_rapier(
|
self.box2d = Some(Box2dWorld::from_rapier(
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self.physics.gravity,
|
physics.gravity,
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&self.physics.bodies,
|
&physics.bodies,
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&self.physics.colliders,
|
&physics.colliders,
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&self.physics.joints,
|
&physics.joints,
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));
|
));
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}
|
}
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}
|
}
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@@ -323,13 +323,13 @@ impl Testbed {
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|| self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR
|
|| self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR
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{
|
{
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self.physx = Some(PhysxWorld::from_rapier(
|
self.physx = Some(PhysxWorld::from_rapier(
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self.physics.gravity,
|
physics.gravity,
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&self.physics.integration_parameters,
|
&physics.integration_parameters,
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&self.physics.bodies,
|
&physics.bodies,
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&self.physics.colliders,
|
&physics.colliders,
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&self.physics.joints,
|
&physics.joints,
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self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR,
|
self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR,
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||||||
self.state.num_threads,
|
self.harness.state.num_threads,
|
||||||
));
|
));
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||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -338,10 +338,10 @@ impl Testbed {
|
|||||||
{
|
{
|
||||||
if self.state.selected_backend == NPHYSICS_BACKEND {
|
if self.state.selected_backend == NPHYSICS_BACKEND {
|
||||||
self.nphysics = Some(NPhysicsWorld::from_rapier(
|
self.nphysics = Some(NPhysicsWorld::from_rapier(
|
||||||
self.physics.gravity,
|
physics.gravity,
|
||||||
&self.physics.bodies,
|
&physics.bodies,
|
||||||
&self.physics.colliders,
|
&physics.colliders,
|
||||||
&self.physics.joints,
|
&physics.joints,
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -438,7 +438,7 @@ impl Testbed {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn add_callback<
|
pub fn add_callback<
|
||||||
F: FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, f32) + 'static,
|
F: FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, &RunState) + 'static,
|
||||||
>(
|
>(
|
||||||
&mut self,
|
&mut self,
|
||||||
callback: F,
|
callback: F,
|
||||||
@@ -484,11 +484,11 @@ impl Testbed {
|
|||||||
&& (backend_id == PHYSX_BACKEND_PATCH_FRICTION
|
&& (backend_id == PHYSX_BACKEND_PATCH_FRICTION
|
||||||
|| backend_id == PHYSX_BACKEND_TWO_FRICTION_DIR)
|
|| backend_id == PHYSX_BACKEND_TWO_FRICTION_DIR)
|
||||||
{
|
{
|
||||||
self.physics.integration_parameters.max_velocity_iterations = 1;
|
self.harness.physics.integration_parameters.max_velocity_iterations = 1;
|
||||||
self.physics.integration_parameters.max_position_iterations = 4;
|
self.harness.physics.integration_parameters.max_position_iterations = 4;
|
||||||
} else {
|
} else {
|
||||||
self.physics.integration_parameters.max_velocity_iterations = 4;
|
self.harness.physics.integration_parameters.max_velocity_iterations = 4;
|
||||||
self.physics.integration_parameters.max_position_iterations = 1;
|
self.harness.physics.integration_parameters.max_position_iterations = 1;
|
||||||
}
|
}
|
||||||
// Init world.
|
// Init world.
|
||||||
(builder.1)(&mut self);
|
(builder.1)(&mut self);
|
||||||
@@ -498,55 +498,19 @@ impl Testbed {
|
|||||||
{
|
{
|
||||||
// FIXME: code duplicated from self.step()
|
// FIXME: code duplicated from self.step()
|
||||||
if self.state.selected_backend == RAPIER_BACKEND {
|
if self.state.selected_backend == RAPIER_BACKEND {
|
||||||
#[cfg(feature = "parallel")]
|
self.harness.step();
|
||||||
{
|
|
||||||
let physics = &mut self.physics;
|
|
||||||
let event_handler = &self.event_handler;
|
|
||||||
self.state.thread_pool.install(|| {
|
|
||||||
physics.pipeline.step(
|
|
||||||
&physics.gravity,
|
|
||||||
&physics.integration_parameters,
|
|
||||||
&mut physics.broad_phase,
|
|
||||||
&mut physics.narrow_phase,
|
|
||||||
&mut physics.bodies,
|
|
||||||
&mut physics.colliders,
|
|
||||||
&mut physics.joints,
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
event_handler,
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(not(feature = "parallel"))]
|
|
||||||
self.physics.pipeline.step(
|
|
||||||
&self.physics.gravity,
|
|
||||||
&self.physics.integration_parameters,
|
|
||||||
&mut self.physics.broad_phase,
|
|
||||||
&mut self.physics.narrow_phase,
|
|
||||||
&mut self.physics.bodies,
|
|
||||||
&mut self.physics.colliders,
|
|
||||||
&mut self.physics.joints,
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
&self.event_handler,
|
|
||||||
);
|
|
||||||
|
|
||||||
self.physics
|
|
||||||
.query_pipeline
|
|
||||||
.update(&self.physics.bodies, &self.physics.colliders);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(all(feature = "dim2", feature = "other-backends"))]
|
#[cfg(all(feature = "dim2", feature = "other-backends"))]
|
||||||
{
|
{
|
||||||
if self.state.selected_backend == BOX2D_BACKEND {
|
if self.state.selected_backend == BOX2D_BACKEND {
|
||||||
self.box2d.as_mut().unwrap().step(
|
self.box2d.as_mut().unwrap().step(
|
||||||
&mut self.physics.pipeline.counters,
|
&mut self.harness.physics.pipeline.counters,
|
||||||
&self.physics.integration_parameters,
|
&physics.integration_parameters,
|
||||||
);
|
);
|
||||||
self.box2d.as_mut().unwrap().sync(
|
self.box2d.as_mut().unwrap().sync(
|
||||||
&mut self.physics.bodies,
|
&mut self.harness.physics.bodies,
|
||||||
&mut self.physics.colliders,
|
&mut self.harness.physics.colliders,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -558,12 +522,12 @@ impl Testbed {
|
|||||||
{
|
{
|
||||||
// println!("Step");
|
// println!("Step");
|
||||||
self.physx.as_mut().unwrap().step(
|
self.physx.as_mut().unwrap().step(
|
||||||
&mut self.physics.pipeline.counters,
|
&mut self.harness.physics.pipeline.counters,
|
||||||
&self.physics.integration_parameters,
|
&physics.integration_parameters,
|
||||||
);
|
);
|
||||||
self.physx.as_mut().unwrap().sync(
|
self.physx.as_mut().unwrap().sync(
|
||||||
&mut self.physics.bodies,
|
&mut self.harness.physics.bodies,
|
||||||
&mut self.physics.colliders,
|
&mut self.harness.physics.colliders,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -572,12 +536,12 @@ impl Testbed {
|
|||||||
{
|
{
|
||||||
if self.state.selected_backend == NPHYSICS_BACKEND {
|
if self.state.selected_backend == NPHYSICS_BACKEND {
|
||||||
self.nphysics.as_mut().unwrap().step(
|
self.nphysics.as_mut().unwrap().step(
|
||||||
&mut self.physics.pipeline.counters,
|
&mut self.harness.physics.pipeline.counters,
|
||||||
&self.physics.integration_parameters,
|
&physics.integration_parameters,
|
||||||
);
|
);
|
||||||
self.nphysics.as_mut().unwrap().sync(
|
self.nphysics.as_mut().unwrap().sync(
|
||||||
&mut self.physics.bodies,
|
&mut self.harness.physics.bodies,
|
||||||
&mut self.physics.colliders,
|
&mut self.harness.physics.colliders,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -585,7 +549,7 @@ impl Testbed {
|
|||||||
|
|
||||||
// Skip the first update.
|
// Skip the first update.
|
||||||
if k > 0 {
|
if k > 0 {
|
||||||
timings.push(self.physics.pipeline.counters.step_time.time());
|
timings.push(self.harness.physics.pipeline.counters.step_time.time());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
results.push(timings);
|
results.push(timings);
|
||||||
@@ -639,8 +603,7 @@ impl Testbed {
|
|||||||
.set(TestbedActionFlags::EXAMPLE_CHANGED, true),
|
.set(TestbedActionFlags::EXAMPLE_CHANGED, true),
|
||||||
WindowEvent::Key(Key::C, Action::Release, _) => {
|
WindowEvent::Key(Key::C, Action::Release, _) => {
|
||||||
// Delete 1 collider of 10% of the remaining dynamic bodies.
|
// Delete 1 collider of 10% of the remaining dynamic bodies.
|
||||||
let mut colliders: Vec<_> = self
|
let mut colliders: Vec<_> = self.harness.physics
|
||||||
.physics
|
|
||||||
.bodies
|
.bodies
|
||||||
.iter()
|
.iter()
|
||||||
.filter(|e| e.1.is_dynamic())
|
.filter(|e| e.1.is_dynamic())
|
||||||
@@ -651,14 +614,17 @@ impl Testbed {
|
|||||||
|
|
||||||
let num_to_delete = (colliders.len() / 10).max(1);
|
let num_to_delete = (colliders.len() / 10).max(1);
|
||||||
for to_delete in &colliders[..num_to_delete] {
|
for to_delete in &colliders[..num_to_delete] {
|
||||||
self.physics
|
self
|
||||||
|
.harness
|
||||||
|
.physics
|
||||||
.colliders
|
.colliders
|
||||||
.remove(to_delete[0], &mut self.physics.bodies, true);
|
.remove(to_delete[0], &mut self.harness.physics.bodies, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
WindowEvent::Key(Key::D, Action::Release, _) => {
|
WindowEvent::Key(Key::D, Action::Release, _) => {
|
||||||
// Delete 10% of the remaining dynamic bodies.
|
// Delete 10% of the remaining dynamic bodies.
|
||||||
let dynamic_bodies: Vec<_> = self
|
let dynamic_bodies: Vec<_> = self
|
||||||
|
.harness
|
||||||
.physics
|
.physics
|
||||||
.bodies
|
.bodies
|
||||||
.iter()
|
.iter()
|
||||||
@@ -667,21 +633,23 @@ impl Testbed {
|
|||||||
.collect();
|
.collect();
|
||||||
let num_to_delete = (dynamic_bodies.len() / 10).max(1);
|
let num_to_delete = (dynamic_bodies.len() / 10).max(1);
|
||||||
for to_delete in &dynamic_bodies[..num_to_delete] {
|
for to_delete in &dynamic_bodies[..num_to_delete] {
|
||||||
self.physics.bodies.remove(
|
self.harness.physics.bodies.remove(
|
||||||
*to_delete,
|
*to_delete,
|
||||||
&mut self.physics.colliders,
|
&mut self.harness.physics.colliders,
|
||||||
&mut self.physics.joints,
|
&mut self.harness.physics.joints,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
WindowEvent::Key(Key::J, Action::Release, _) => {
|
WindowEvent::Key(Key::J, Action::Release, _) => {
|
||||||
// Delete 10% of the remaining joints.
|
// Delete 10% of the remaining joints.
|
||||||
let joints: Vec<_> = self.physics.joints.iter().map(|e| e.0).collect();
|
let joints: Vec<_> = self.harness.physics.joints.iter().map(|e| e.0).collect();
|
||||||
let num_to_delete = (joints.len() / 10).max(1);
|
let num_to_delete = (joints.len() / 10).max(1);
|
||||||
for to_delete in &joints[..num_to_delete] {
|
for to_delete in &joints[..num_to_delete] {
|
||||||
self.physics
|
self
|
||||||
|
.harness
|
||||||
|
.physics
|
||||||
.joints
|
.joints
|
||||||
.remove(*to_delete, &mut self.physics.bodies, true);
|
.remove(*to_delete, &mut self.harness.physics.bodies, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
WindowEvent::CursorPos(x, y, _) => {
|
WindowEvent::CursorPos(x, y, _) => {
|
||||||
@@ -1028,15 +996,16 @@ impl Testbed {
|
|||||||
.camera()
|
.camera()
|
||||||
.unproject(&self.cursor_pos, &na::convert(size));
|
.unproject(&self.cursor_pos, &na::convert(size));
|
||||||
let ray = Ray::new(pos, dir);
|
let ray = Ray::new(pos, dir);
|
||||||
let hit = self.physics.query_pipeline.cast_ray(
|
let physics = &self.harness.physics;
|
||||||
&self.physics.colliders,
|
let hit = physics.query_pipeline.cast_ray(
|
||||||
|
&physics.colliders,
|
||||||
&ray,
|
&ray,
|
||||||
f32::MAX,
|
f32::MAX,
|
||||||
InteractionGroups::all(),
|
InteractionGroups::all(),
|
||||||
);
|
);
|
||||||
|
|
||||||
if let Some((_, collider, _)) = hit {
|
if let Some((_, collider, _)) = hit {
|
||||||
if self.physics.bodies[collider.parent()].is_dynamic() {
|
if physics.bodies[collider.parent()].is_dynamic() {
|
||||||
self.state.highlighted_body = Some(collider.parent());
|
self.state.highlighted_body = Some(collider.parent());
|
||||||
for node in self.graphics.body_nodes_mut(collider.parent()).unwrap() {
|
for node in self.graphics.body_nodes_mut(collider.parent()).unwrap() {
|
||||||
node.select()
|
node.select()
|
||||||
@@ -1075,11 +1044,13 @@ impl State for Testbed {
|
|||||||
if let Some(ui) = &mut self.ui {
|
if let Some(ui) = &mut self.ui {
|
||||||
ui.update(
|
ui.update(
|
||||||
window,
|
window,
|
||||||
&mut self.physics.integration_parameters,
|
&mut self.harness.physics.integration_parameters,
|
||||||
&mut self.state,
|
&mut self.state,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// let physics = &self.harness.physics;
|
||||||
|
|
||||||
// Handle UI actions.
|
// Handle UI actions.
|
||||||
{
|
{
|
||||||
let backend_changed = self
|
let backend_changed = self
|
||||||
@@ -1123,7 +1094,7 @@ impl State for Testbed {
|
|||||||
self.clear(window);
|
self.clear(window);
|
||||||
|
|
||||||
if self.state.selected_example != prev_example {
|
if self.state.selected_example != prev_example {
|
||||||
self.physics.integration_parameters = IntegrationParameters::default();
|
self.harness.physics.integration_parameters = IntegrationParameters::default();
|
||||||
}
|
}
|
||||||
|
|
||||||
self.builders[self.state.selected_example].1(self);
|
self.builders[self.state.selected_example].1(self);
|
||||||
@@ -1141,11 +1112,11 @@ impl State for Testbed {
|
|||||||
.set(TestbedActionFlags::TAKE_SNAPSHOT, false);
|
.set(TestbedActionFlags::TAKE_SNAPSHOT, false);
|
||||||
self.state.snapshot = PhysicsSnapshot::new(
|
self.state.snapshot = PhysicsSnapshot::new(
|
||||||
self.state.timestep_id,
|
self.state.timestep_id,
|
||||||
&self.physics.broad_phase,
|
&self.harness.physics.broad_phase,
|
||||||
&self.physics.narrow_phase,
|
&self.harness.physics.narrow_phase,
|
||||||
&self.physics.bodies,
|
&self.harness.physics.bodies,
|
||||||
&self.physics.colliders,
|
&self.harness.physics.colliders,
|
||||||
&self.physics.joints,
|
&self.harness.physics.joints,
|
||||||
)
|
)
|
||||||
.ok();
|
.ok();
|
||||||
|
|
||||||
@@ -1154,6 +1125,7 @@ impl State for Testbed {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if self
|
if self
|
||||||
.state
|
.state
|
||||||
.action_flags
|
.action_flags
|
||||||
@@ -1172,8 +1144,8 @@ impl State for Testbed {
|
|||||||
}
|
}
|
||||||
|
|
||||||
self.set_world(w.3, w.4, w.5);
|
self.set_world(w.3, w.4, w.5);
|
||||||
self.physics.broad_phase = w.1;
|
self.harness.physics.broad_phase = w.1;
|
||||||
self.physics.narrow_phase = w.2;
|
self.harness.physics.narrow_phase = w.2;
|
||||||
self.state.timestep_id = w.0;
|
self.state.timestep_id = w.0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1187,12 +1159,12 @@ impl State for Testbed {
|
|||||||
self.state
|
self.state
|
||||||
.action_flags
|
.action_flags
|
||||||
.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, false);
|
.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, false);
|
||||||
for (handle, _) in self.physics.bodies.iter() {
|
for (handle, _) in self.harness.physics.bodies.iter() {
|
||||||
self.graphics.add(
|
self.graphics.add(
|
||||||
window,
|
window,
|
||||||
handle,
|
handle,
|
||||||
&self.physics.bodies,
|
&self.harness.physics.bodies,
|
||||||
&self.physics.colliders,
|
&self.harness.physics.colliders,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1207,7 +1179,7 @@ impl State for Testbed {
|
|||||||
!= self.state.flags.contains(TestbedStateFlags::WIREFRAME)
|
!= self.state.flags.contains(TestbedStateFlags::WIREFRAME)
|
||||||
{
|
{
|
||||||
self.graphics.toggle_wireframe_mode(
|
self.graphics.toggle_wireframe_mode(
|
||||||
&self.physics.colliders,
|
&self.harness.physics.colliders,
|
||||||
self.state.flags.contains(TestbedStateFlags::WIREFRAME),
|
self.state.flags.contains(TestbedStateFlags::WIREFRAME),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
@@ -1216,11 +1188,11 @@ impl State for Testbed {
|
|||||||
!= self.state.flags.contains(TestbedStateFlags::SLEEP)
|
!= self.state.flags.contains(TestbedStateFlags::SLEEP)
|
||||||
{
|
{
|
||||||
if self.state.flags.contains(TestbedStateFlags::SLEEP) {
|
if self.state.flags.contains(TestbedStateFlags::SLEEP) {
|
||||||
for (_, mut body) in self.physics.bodies.iter_mut() {
|
for (_, mut body) in self.harness.physics.bodies.iter_mut() {
|
||||||
body.activation.threshold = ActivationStatus::default_threshold();
|
body.activation.threshold = ActivationStatus::default_threshold();
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for (_, mut body) in self.physics.bodies.iter_mut() {
|
for (_, mut body) in self.harness.physics.bodies.iter_mut() {
|
||||||
body.wake_up(true);
|
body.wake_up(true);
|
||||||
body.activation.threshold = -1.0;
|
body.activation.threshold = -1.0;
|
||||||
}
|
}
|
||||||
@@ -1233,7 +1205,7 @@ impl State for Testbed {
|
|||||||
.contains(TestbedStateFlags::SUB_STEPPING)
|
.contains(TestbedStateFlags::SUB_STEPPING)
|
||||||
!= self.state.flags.contains(TestbedStateFlags::SUB_STEPPING)
|
!= self.state.flags.contains(TestbedStateFlags::SUB_STEPPING)
|
||||||
{
|
{
|
||||||
self.physics.integration_parameters.return_after_ccd_substep =
|
self.harness.physics.integration_parameters.return_after_ccd_substep =
|
||||||
self.state.flags.contains(TestbedStateFlags::SUB_STEPPING);
|
self.state.flags.contains(TestbedStateFlags::SUB_STEPPING);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1285,46 +1257,11 @@ impl State for Testbed {
|
|||||||
for _ in 0..self.nsteps {
|
for _ in 0..self.nsteps {
|
||||||
self.state.timestep_id += 1;
|
self.state.timestep_id += 1;
|
||||||
if self.state.selected_backend == RAPIER_BACKEND {
|
if self.state.selected_backend == RAPIER_BACKEND {
|
||||||
#[cfg(feature = "parallel")]
|
self.harness.step();
|
||||||
{
|
|
||||||
let physics = &mut self.physics;
|
|
||||||
let event_handler = &self.event_handler;
|
|
||||||
self.state.thread_pool.install(|| {
|
|
||||||
physics.pipeline.step(
|
|
||||||
&physics.gravity,
|
|
||||||
&physics.integration_parameters,
|
|
||||||
&mut physics.broad_phase,
|
|
||||||
&mut physics.narrow_phase,
|
|
||||||
&mut physics.bodies,
|
|
||||||
&mut physics.colliders,
|
|
||||||
&mut physics.joints,
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
event_handler,
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(not(feature = "parallel"))]
|
|
||||||
self.physics.pipeline.step(
|
|
||||||
&self.physics.gravity,
|
|
||||||
&self.physics.integration_parameters,
|
|
||||||
&mut self.physics.broad_phase,
|
|
||||||
&mut self.physics.narrow_phase,
|
|
||||||
&mut self.physics.bodies,
|
|
||||||
&mut self.physics.colliders,
|
|
||||||
&mut self.physics.joints,
|
|
||||||
None,
|
|
||||||
None,
|
|
||||||
&self.event_handler,
|
|
||||||
);
|
|
||||||
|
|
||||||
self.physics
|
|
||||||
.query_pipeline
|
|
||||||
.update(&self.physics.bodies, &self.physics.colliders);
|
|
||||||
|
|
||||||
|
//FIXME: this should probably be delegated to harness plugins
|
||||||
for plugin in &mut self.plugins {
|
for plugin in &mut self.plugins {
|
||||||
plugin.step(&mut self.physics)
|
plugin.step(&mut self.harness.physics)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1332,13 +1269,13 @@ impl State for Testbed {
|
|||||||
{
|
{
|
||||||
if self.state.selected_backend == BOX2D_BACKEND {
|
if self.state.selected_backend == BOX2D_BACKEND {
|
||||||
self.box2d.as_mut().unwrap().step(
|
self.box2d.as_mut().unwrap().step(
|
||||||
&mut self.physics.pipeline.counters,
|
&mut physics.pipeline.counters,
|
||||||
&self.physics.integration_parameters,
|
&physics.integration_parameters,
|
||||||
);
|
);
|
||||||
self.box2d
|
self.box2d
|
||||||
.as_mut()
|
.as_mut()
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.sync(&mut self.physics.bodies, &mut self.physics.colliders);
|
.sync(&mut physics.bodies, &mut physics.colliders);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1349,13 +1286,13 @@ impl State for Testbed {
|
|||||||
{
|
{
|
||||||
// println!("Step");
|
// println!("Step");
|
||||||
self.physx.as_mut().unwrap().step(
|
self.physx.as_mut().unwrap().step(
|
||||||
&mut self.physics.pipeline.counters,
|
&mut physics.pipeline.counters,
|
||||||
&self.physics.integration_parameters,
|
&physics.integration_parameters,
|
||||||
);
|
);
|
||||||
self.physx
|
self.physx
|
||||||
.as_mut()
|
.as_mut()
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.sync(&mut self.physics.bodies, &mut self.physics.colliders);
|
.sync(&mut physics.bodies, &mut physics.colliders);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1363,28 +1300,21 @@ impl State for Testbed {
|
|||||||
{
|
{
|
||||||
if self.state.selected_backend == NPHYSICS_BACKEND {
|
if self.state.selected_backend == NPHYSICS_BACKEND {
|
||||||
self.nphysics.as_mut().unwrap().step(
|
self.nphysics.as_mut().unwrap().step(
|
||||||
&mut self.physics.pipeline.counters,
|
&mut physics.pipeline.counters,
|
||||||
&self.physics.integration_parameters,
|
&physics.integration_parameters,
|
||||||
);
|
);
|
||||||
self.nphysics
|
self.nphysics
|
||||||
.as_mut()
|
.as_mut()
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.sync(&mut self.physics.bodies, &mut self.physics.colliders);
|
.sync(&mut physics.bodies, &mut physics.colliders);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for f in &mut self.callbacks {
|
// FIXME: should this be handled by harness plugins?
|
||||||
f(
|
|
||||||
window,
|
|
||||||
&mut self.physics,
|
|
||||||
&self.events,
|
|
||||||
&mut self.graphics,
|
|
||||||
self.time,
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
for plugin in &mut self.plugins {
|
for plugin in &mut self.plugins {
|
||||||
plugin.run_callbacks(window, &mut self.physics, self.time)
|
{
|
||||||
|
plugin.run_callbacks(window, &mut self.harness.physics, self.time);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
self.events.poll_all();
|
self.events.poll_all();
|
||||||
@@ -1396,20 +1326,22 @@ impl State for Testbed {
|
|||||||
// #[cfg(feature = "log")]
|
// #[cfg(feature = "log")]
|
||||||
// debug!("{}", self.world.counters);
|
// debug!("{}", self.world.counters);
|
||||||
// }
|
// }
|
||||||
self.time += self.physics.integration_parameters.dt();
|
self.time += self.harness.physics.integration_parameters.dt();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
self.highlight_hovered_body(window);
|
// FIXME: this is causing errors, but should be put back in some how
|
||||||
|
// self.highlight_hovered_body(window);
|
||||||
|
let physics = &self.harness.physics;
|
||||||
self.graphics
|
self.graphics
|
||||||
.draw(&self.physics.bodies, &self.physics.colliders, window);
|
.draw(&physics.bodies, &physics.colliders, window);
|
||||||
|
|
||||||
for plugin in &mut self.plugins {
|
for plugin in &mut self.plugins {
|
||||||
plugin.draw();
|
plugin.draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
if self.state.flags.contains(TestbedStateFlags::CONTACT_POINTS) {
|
if self.state.flags.contains(TestbedStateFlags::CONTACT_POINTS) {
|
||||||
draw_contacts(window, &self.physics.narrow_phase, &self.physics.colliders);
|
draw_contacts(window, &physics.narrow_phase, &physics.colliders);
|
||||||
}
|
}
|
||||||
|
|
||||||
if self.state.running == RunMode::Step {
|
if self.state.running == RunMode::Step {
|
||||||
@@ -1421,7 +1353,7 @@ impl State for Testbed {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let color = Point3::new(0.0, 0.0, 0.0);
|
let color = Point3::new(0.0, 0.0, 0.0);
|
||||||
let counters = self.physics.pipeline.counters;
|
let counters = physics.pipeline.counters;
|
||||||
let mut profile = String::new();
|
let mut profile = String::new();
|
||||||
|
|
||||||
if self.state.flags.contains(TestbedStateFlags::PROFILE) {
|
if self.state.flags.contains(TestbedStateFlags::PROFILE) {
|
||||||
@@ -1472,11 +1404,12 @@ CCD: {:.2}ms
|
|||||||
|
|
||||||
if self.state.flags.contains(TestbedStateFlags::DEBUG) {
|
if self.state.flags.contains(TestbedStateFlags::DEBUG) {
|
||||||
let t = instant::now();
|
let t = instant::now();
|
||||||
let bf = bincode::serialize(&self.physics.broad_phase).unwrap();
|
let physics = &self.harness.physics;
|
||||||
let nf = bincode::serialize(&self.physics.narrow_phase).unwrap();
|
let bf = bincode::serialize(&physics.broad_phase).unwrap();
|
||||||
let bs = bincode::serialize(&self.physics.bodies).unwrap();
|
let nf = bincode::serialize(&physics.narrow_phase).unwrap();
|
||||||
let cs = bincode::serialize(&self.physics.colliders).unwrap();
|
let bs = bincode::serialize(&physics.bodies).unwrap();
|
||||||
let js = bincode::serialize(&self.physics.joints).unwrap();
|
let cs = bincode::serialize(&physics.colliders).unwrap();
|
||||||
|
let js = bincode::serialize(&physics.joints).unwrap();
|
||||||
let serialization_time = instant::now() - t;
|
let serialization_time = instant::now() - t;
|
||||||
let hash_bf = md5::compute(&bf);
|
let hash_bf = md5::compute(&bf);
|
||||||
let hash_nf = md5::compute(&nf);
|
let hash_nf = md5::compute(&nf);
|
||||||
|
|||||||
Reference in New Issue
Block a user