Split rigid-bodies and colliders into multiple components
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@@ -8,7 +8,8 @@
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//! - The ability to run a perfectly deterministic simulation on different machine, as long as they
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//! are compliant with the IEEE 754-2008 floating point standard.
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#![warn(missing_docs)]
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#![deny(bare_trait_objects)]
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// #![warn(missing_docs)] // TODO: re-enable this
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#[cfg(all(feature = "dim2", feature = "f32"))]
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pub extern crate parry2d as parry;
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@@ -49,8 +50,8 @@ macro_rules! enable_flush_to_zero(
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);
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#[cfg(feature = "simd-is-enabled")]
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macro_rules! array(
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($callback: expr; SIMD_WIDTH) => {
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macro_rules! gather(
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($callback: expr) => {
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{
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#[inline(always)]
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#[allow(dead_code)]
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@@ -122,7 +123,6 @@ macro_rules! try_ret {
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// }
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pub(crate) const INVALID_U32: u32 = u32::MAX;
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pub(crate) const INVALID_U64: u64 = u64::MAX;
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pub(crate) const INVALID_USIZE: usize = INVALID_U32 as usize;
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/// The string version of Rapier.
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