Track the rigid-body graph IDs inside of the JointSet instead of RigidBodyIds

This commit is contained in:
Crozet Sébastien
2021-06-08 18:03:33 +02:00
committed by Sébastien Crozet
parent 57ed0430d1
commit bccb7d4c66
5 changed files with 82 additions and 50 deletions

View File

@@ -1,9 +1,9 @@
use crate::data::{BundleSet, ComponentSet, ComponentSetMut, ComponentSetOption};
use crate::dynamics::{
Joint, RigidBodyActivation, RigidBodyColliders, RigidBodyHandle, RigidBodyIds, RigidBodyType,
RigidBodyVelocity,
JointSet, RigidBodyActivation, RigidBodyColliders, RigidBodyHandle, RigidBodyIds,
RigidBodyType, RigidBodyVelocity,
};
use crate::geometry::{ColliderParent, InteractionGraph, NarrowPhase};
use crate::geometry::{ColliderParent, NarrowPhase};
use crate::math::Real;
/// Structure responsible for maintaining the set of active rigid-bodies, and
@@ -91,12 +91,14 @@ impl IslandManager {
pub fn wake_up<Bodies>(&mut self, bodies: &mut Bodies, handle: RigidBodyHandle, strong: bool)
where
Bodies: ComponentSetMut<RigidBodyActivation>
+ ComponentSet<RigidBodyType>
+ ComponentSetOption<RigidBodyType>
+ ComponentSetMut<RigidBodyIds>,
{
// TODO: what about kinematic bodies?
let status: RigidBodyType = *bodies.index(handle.0);
if status.is_dynamic() {
// NOTE: the use an Option here because there are many legitimate cases (like when
// deleting a joint attached to an already-removed body) where we could be
// attempting to wake-up a rigid-body that has already been deleted.
let rb_type: Option<RigidBodyType> = bodies.get(handle.0).copied();
if rb_type == Some(RigidBodyType::Dynamic) {
bodies.map_mut_internal(handle.0, |activation: &mut RigidBodyActivation| {
activation.wake_up(strong)
});
@@ -172,7 +174,7 @@ impl IslandManager {
bodies: &mut Bodies,
colliders: &Colliders,
narrow_phase: &NarrowPhase,
joint_graph: &InteractionGraph<RigidBodyHandle, Joint>,
joints: &JointSet,
min_island_size: usize,
) where
Bodies: ComponentSetMut<RigidBodyIds>
@@ -299,7 +301,7 @@ impl IslandManager {
// in contact or joined with this collider.
push_contacting_bodies(rb_colliders, colliders, narrow_phase, &mut self.stack);
for inter in joint_graph.interactions_with(rb_ids.joint_graph_index) {
for inter in joints.joints_with(handle) {
let other = crate::utils::select_other((inter.0, inter.1), handle);
self.stack.push(other);
}

View File

@@ -2,7 +2,7 @@ use super::Joint;
use crate::geometry::{InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex};
use crate::data::arena::Arena;
use crate::data::{BundleSet, ComponentSet, ComponentSetMut};
use crate::data::{BundleSet, Coarena, ComponentSet, ComponentSetMut};
use crate::dynamics::{IslandManager, RigidBodyActivation, RigidBodyIds, RigidBodyType};
use crate::dynamics::{JointParams, RigidBodyHandle};
@@ -40,6 +40,7 @@ pub(crate) type JointGraphEdge = crate::data::graph::Edge<Joint>;
#[derive(Clone)]
/// A set of joints that can be handled by a physics `World`.
pub struct JointSet {
rb_graph_ids: Coarena<RigidBodyGraphIndex>,
joint_ids: Arena<TemporaryInteractionIndex>, // Map joint handles to edge ids on the graph.
joint_graph: InteractionGraph<RigidBodyHandle, Joint>,
}
@@ -48,6 +49,7 @@ impl JointSet {
/// Creates a new empty set of joints.
pub fn new() -> Self {
Self {
rb_graph_ids: Coarena::new(),
joint_ids: Arena::new(),
joint_graph: InteractionGraph::new(),
}
@@ -68,6 +70,17 @@ impl JointSet {
&self.joint_graph
}
/// Iterates through all the joitns attached to the given rigid-body.
pub fn joints_with<'a>(
&'a self,
body: RigidBodyHandle,
) -> impl Iterator<Item = (RigidBodyHandle, RigidBodyHandle, &'a Joint)> {
self.rb_graph_ids
.get(body.0)
.into_iter()
.flat_map(move |id| self.joint_graph.interactions_with(*id))
}
/// Is the given joint handle valid?
pub fn contains(&self, handle: JointHandle) -> bool {
self.joint_ids.contains(handle.0)
@@ -159,7 +172,7 @@ impl JointSet {
/// Inserts a new joint into this set and retrieve its handle.
pub fn insert<J>(
&mut self,
bodies: &mut impl ComponentSetMut<RigidBodyIds>,
_bodies: &mut impl ComponentSetMut<RigidBodyIds>, // FIXME: remove this argument, this is no longer necessary.
body1: RigidBodyHandle,
body2: RigidBodyHandle,
joint_params: J,
@@ -179,19 +192,24 @@ impl JointSet {
params: joint_params.into(),
};
let mut graph_index1 = bodies.index(joint.body1.0).joint_graph_index;
let mut graph_index2 = bodies.index(joint.body2.0).joint_graph_index;
let default_id = InteractionGraph::<(), ()>::invalid_graph_index();
let mut graph_index1 = *self
.rb_graph_ids
.ensure_element_exist(joint.body1.0, default_id);
let mut graph_index2 = *self
.rb_graph_ids
.ensure_element_exist(joint.body2.0, default_id);
// NOTE: the body won't have a graph index if it does not
// have any joint attached.
if !InteractionGraph::<RigidBodyHandle, Joint>::is_graph_index_valid(graph_index1) {
graph_index1 = self.joint_graph.graph.add_node(joint.body1);
bodies.map_mut_internal(joint.body1.0, |ids| ids.joint_graph_index = graph_index1);
self.rb_graph_ids.insert(joint.body1.0, graph_index1);
}
if !InteractionGraph::<RigidBodyHandle, Joint>::is_graph_index_valid(graph_index2) {
graph_index2 = self.joint_graph.graph.add_node(joint.body2);
bodies.map_mut_internal(joint.body2.0, |ids| ids.joint_graph_index = graph_index2);
self.rb_graph_ids.insert(joint.body2.0, graph_index2);
}
self.joint_ids[handle] = self.joint_graph.add_edge(graph_index1, graph_index2, joint);
@@ -282,47 +300,61 @@ impl JointSet {
removed_joint
}
pub(crate) fn remove_rigid_body<Bodies>(
/// Deletes all the joints attached to the given rigid-body.
///
/// The provided rigid-body handle is not required to identify a rigid-body that
/// is still contained by the `bodies` component set.
/// Returns the (now invalid) handles of the removed joints.
pub fn remove_joints_attached_to_rigid_body<Bodies>(
&mut self,
deleted_id: RigidBodyGraphIndex,
handle: RigidBodyHandle,
islands: &mut IslandManager,
bodies: &mut Bodies,
) where
) -> Vec<JointHandle>
where
Bodies: ComponentSetMut<RigidBodyActivation>
+ ComponentSet<RigidBodyType>
+ ComponentSetMut<RigidBodyIds>,
{
if InteractionGraph::<(), ()>::is_graph_index_valid(deleted_id) {
// We have to delete each joint one by one in order to:
// - Wake-up the attached bodies.
// - Update our Handle -> graph edge mapping.
// Delete the node.
let to_delete: Vec<_> = self
.joint_graph
.interactions_with(deleted_id)
.map(|e| (e.0, e.1, e.2.handle))
.collect();
for (h1, h2, to_delete_handle) in to_delete {
let to_delete_edge_id = self.joint_ids.remove(to_delete_handle.0).unwrap();
self.joint_graph.graph.remove_edge(to_delete_edge_id);
let mut deleted = vec![];
// Update the id of the edge which took the place of the deleted one.
if let Some(j) = self.joint_graph.graph.edge_weight_mut(to_delete_edge_id) {
self.joint_ids[j.handle.0] = to_delete_edge_id;
if let Some(deleted_id) = self
.rb_graph_ids
.remove(handle.0, InteractionGraph::<(), ()>::invalid_graph_index())
{
if InteractionGraph::<(), ()>::is_graph_index_valid(deleted_id) {
// We have to delete each joint one by one in order to:
// - Wake-up the attached bodies.
// - Update our Handle -> graph edge mapping.
// Delete the node.
let to_delete: Vec<_> = self
.joint_graph
.interactions_with(deleted_id)
.map(|e| (e.0, e.1, e.2.handle))
.collect();
for (h1, h2, to_delete_handle) in to_delete {
deleted.push(to_delete_handle);
let to_delete_edge_id = self.joint_ids.remove(to_delete_handle.0).unwrap();
self.joint_graph.graph.remove_edge(to_delete_edge_id);
// Update the id of the edge which took the place of the deleted one.
if let Some(j) = self.joint_graph.graph.edge_weight_mut(to_delete_edge_id) {
self.joint_ids[j.handle.0] = to_delete_edge_id;
}
// Wake up the attached bodies.
islands.wake_up(bodies, h1, true);
islands.wake_up(bodies, h2, true);
}
// Wake up the attached bodies.
islands.wake_up(bodies, h1, true);
islands.wake_up(bodies, h2, true);
}
if let Some(other) = self.joint_graph.remove_node(deleted_id) {
// One rigid-body joint graph index may have been invalidated
// so we need to update it.
bodies.map_mut_internal(other.0, |ids: &mut RigidBodyIds| {
ids.joint_graph_index = deleted_id;
});
if let Some(other) = self.joint_graph.remove_node(deleted_id) {
// One rigid-body joint graph index may have been invalidated
// so we need to update it.
self.rb_graph_ids.insert(other.0, deleted_id);
}
}
}
deleted
}
}

View File

@@ -2,7 +2,7 @@ use crate::data::{ComponentSetMut, ComponentSetOption};
use crate::dynamics::MassProperties;
use crate::geometry::{
ColliderChanges, ColliderHandle, ColliderMassProps, ColliderParent, ColliderPosition,
ColliderShape, InteractionGraph, RigidBodyGraphIndex,
ColliderShape,
};
use crate::math::{AngVector, AngularInertia, Isometry, Point, Real, Translation, Vector};
use crate::parry::partitioning::IndexedData;
@@ -620,7 +620,6 @@ impl RigidBodyCcd {
#[derive(Clone, Debug, Copy)]
/// Internal identifiers used by the physics engine.
pub struct RigidBodyIds {
pub(crate) joint_graph_index: RigidBodyGraphIndex,
pub(crate) active_island_id: usize,
pub(crate) active_set_id: usize,
pub(crate) active_set_offset: usize,
@@ -630,7 +629,6 @@ pub struct RigidBodyIds {
impl Default for RigidBodyIds {
fn default() -> Self {
Self {
joint_graph_index: InteractionGraph::<(), ()>::invalid_graph_index(),
active_island_id: 0,
active_set_id: 0,
active_set_offset: 0,

View File

@@ -156,7 +156,7 @@ impl RigidBodySet {
/*
* Remove joints attached to this rigid-body.
*/
joints.remove_rigid_body(rb.rb_ids.joint_graph_index, islands, self);
joints.remove_joints_attached_to_rigid_body(handle, islands, self);
Some(rb)
}