Remove debug print
This commit is contained in:
committed by
Sébastien Crozet
parent
fe87e2d586
commit
b59e813fd3
@@ -301,7 +301,6 @@ impl GraphicsManager {
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color: Point3<f32>,
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color: Point3<f32>,
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out: &mut Vec<EntityWithGraphics>,
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out: &mut Vec<EntityWithGraphics>,
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) {
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) {
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println!("Shape type: {:?}", shape.shape_type());
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if let Some(compound) = shape.as_compound() {
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if let Some(compound) = shape.as_compound() {
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for (shape_pos, shape) in compound.shapes() {
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for (shape_pos, shape) in compound.shapes() {
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self.add_shape(
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self.add_shape(
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