Release v0.12.0
This commit is contained in:
18
CHANGELOG.md
18
CHANGELOG.md
@@ -1,12 +1,17 @@
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## Unreleased
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## v0.12.0 (30 Apr. 2022)
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### Fixed
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- Fix the simulation when the `parallel` feature is enabled.
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- Fix bug where damping would not be applied properly to some bodies.
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- Fix panics caused by various situations (contact or joints) involving rigid-bodies with locked translations/rotations.
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- Fix bug where collider modifications (like changes of collision groups, or shape) would not wake-up their attached
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rigid-body, or would not have any effect on pre-existing contacts.
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- Fix the automatic update of a rigid-body’s mass properties after changing one of its attached colliders.
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- Fix the broad-phase becoming potentially invalid after a change of collision groups.
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### Modified
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- Switch to `nalgebra` 0.31.
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- Switch to `parry` 0.9.
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- Rename `JointHandle` to `ImpulseJointHandle`.
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- Rename `RigidBodyMassPropsFlags` to `LockedAxes`.
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- Rename `RigidBody::apply_force`, `::apply_torque`, `::apply_force_at_point` to `::add_force`,
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@@ -24,10 +29,13 @@
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which are more stable.
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- Calling the `.build()` function from builders (`RigidBodyBuilder`, `ColliderBuilder`, etc.) is no longer necessary
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whan adding them to sets. It is automatically called thanks to `Into<_>` implementations.
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- The `ComponentSet` abstractions (and related `_generic` methods like `PhysicsPipeline::step_generic`) have been
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removed. Custom storage for colliders and rigid-bodies are no longer possible: use the built-in `RigidBodySet` and
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`ColliderSet` instead.
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### Semantic modifications
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These are changes in the behavior of the physics engine that are not necessarily
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reflected by an API change:
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reflected by an API change. See [#304](https://github.com/dimforge/rapier/pull/304) for extensive details.
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- `RigidBody::set_linvel` and `RigidBody::set_angvel` no longer modify the velocity of static bodies.
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- `RigidBody::set_body_type` will reset the velocity of a rigid-body to zero if it is static.
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- Don’t automatically clear forces at the end of a timestep.
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@@ -43,7 +51,9 @@ reflected by an API change:
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- Adds a `bool` argument to `RigidBodySet::remove`. If set to `false`, the colliders attached to the rigid-body
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won’t be automatically deleted (they will only be detached from the deleted rigid-body instead).
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- Add `RigidBody::reset_forces` and `RigidBody::reset_torques` to reset all the forces and torques added to the
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rigid-bodiy by the user.
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rigid-body by the user.
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- Add the `debug-render` cargo feature that enables the `DebugRenderPipeline`: a line-based backend-agnostic
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renderer to debug the state of the physics engine.
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## v0.12.0-alpha.0 (2 Jan. 2022)
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### Fixed
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@@ -17,10 +17,10 @@ resolver = "2"
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#kiss3d = { git = "https://github.com/sebcrozet/kiss3d" }
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#nalgebra = { git = "https://github.com/dimforge/nalgebra", branch = "dev" }
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parry2d = { git = "https://github.com/dimforge/parry", branch = "master" }
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parry3d = { git = "https://github.com/dimforge/parry", branch = "master" }
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parry2d-f64 = { git = "https://github.com/dimforge/parry", branch = "master" }
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parry3d-f64 = { git = "https://github.com/dimforge/parry", branch = "master" }
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#parry2d = { git = "https://github.com/dimforge/parry", branch = "master" }
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#parry3d = { git = "https://github.com/dimforge/parry", branch = "master" }
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#parry2d-f64 = { git = "https://github.com/dimforge/parry", branch = "master" }
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#parry3d-f64 = { git = "https://github.com/dimforge/parry", branch = "master" }
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[profile.release]
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#debug = true
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier2d-f64"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "2-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier2d"
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@@ -47,8 +47,8 @@ required-features = [ "dim2", "f64" ]
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vec_map = { version = "0.8", optional = true }
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instant = { version = "0.1", features = [ "now" ]}
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num-traits = "0.2"
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nalgebra = "0.30"
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parry2d-f64 = "0.8"
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nalgebra = "0.31"
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parry2d-f64 = "0.9"
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simba = "0.7"
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approx = "0.5"
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rayon = { version = "1", optional = true }
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier2d"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "2-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier2d"
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@@ -47,8 +47,8 @@ required-features = [ "dim2", "f32" ]
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vec_map = { version = "0.8", optional = true }
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instant = { version = "0.1", features = [ "now" ]}
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num-traits = "0.2"
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nalgebra = "0.30"
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parry2d = "0.8"
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nalgebra = "0.31"
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parry2d = "0.9"
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simba = "0.7"
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approx = "0.5"
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rayon = { version = "1", optional = true }
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier3d-f64"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "3-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier3d"
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@@ -47,8 +47,8 @@ required-features = [ "dim3", "f64" ]
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vec_map = { version = "0.8", optional = true }
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instant = { version = "0.1", features = [ "now" ]}
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num-traits = "0.2"
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nalgebra = "0.30"
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parry3d-f64 = "0.8"
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nalgebra = "0.31"
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parry3d-f64 = "0.9"
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simba = "0.7"
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approx = "0.5"
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rayon = { version = "1", optional = true }
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier3d"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "3-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier3d"
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@@ -47,8 +47,8 @@ required-features = [ "dim3", "f32" ]
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vec_map = { version = "0.8", optional = true }
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instant = { version = "0.1", features = [ "now" ]}
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num-traits = "0.2"
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nalgebra = "0.30"
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parry3d = "0.8"
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nalgebra = "0.31"
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parry3d = "0.9"
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simba = "0.7"
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approx = "0.5"
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rayon = { version = "1", optional = true }
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier_testbed2d-f64"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "Testbed for the Rapier 2-dimensional physics engine in Rust."
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homepage = "http://rapier.org"
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@@ -26,7 +26,7 @@ other-backends = [ "wrapped2d" ]
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[dependencies]
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nalgebra = { version = "0.30", features = [ "rand" ] }
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nalgebra = { version = "0.31", features = [ "rand" ] }
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rand = "0.8"
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rand_pcg = "0.3"
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instant = { version = "0.1", features = [ "web-sys", "now" ]}
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@@ -54,5 +54,5 @@ bevy = {version = "0.7", default-features = false, features = ["bevy_winit", "re
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[dependencies.rapier]
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package = "rapier2d-f64"
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path = "../rapier2d-f64"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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features = [ "serde-serialize", "debug-render" ]
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier_testbed2d"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "Testbed for the Rapier 2-dimensional physics engine in Rust."
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homepage = "http://rapier.org"
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@@ -26,7 +26,7 @@ other-backends = [ "wrapped2d" ]
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[dependencies]
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nalgebra = { version = "0.30", features = [ "rand" ] }
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nalgebra = { version = "0.31", features = [ "rand" ] }
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rand = "0.8"
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rand_pcg = "0.3"
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instant = { version = "0.1", features = [ "web-sys", "now" ]}
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@@ -54,5 +54,5 @@ bevy = {version = "0.7", default-features = false, features = ["bevy_winit", "re
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[dependencies.rapier]
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package = "rapier2d"
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path = "../rapier2d"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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features = [ "serde-serialize", "debug-render" ]
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier_testbed3d-f64"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "Testbed for the Rapier 3-dimensional physics engine in Rust."
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homepage = "http://rapier.org"
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@@ -24,7 +24,7 @@ dim3 = [ ]
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parallel = [ "rapier/parallel", "num_cpus" ]
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[dependencies]
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nalgebra = { version = "0.30", features = [ "rand" ] }
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nalgebra = { version = "0.31", features = [ "rand" ] }
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rand = "0.8"
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rand_pcg = "0.3"
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instant = { version = "0.1", features = [ "web-sys", "now" ]}
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@@ -52,5 +52,5 @@ bevy = {version = "0.7", default-features = false, features = ["bevy_winit", "re
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[dependencies.rapier]
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package = "rapier3d-f64"
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path = "../rapier3d-f64"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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features = [ "serde-serialize", "debug-render" ]
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier_testbed3d"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "Testbed for the Rapier 3-dimensional physics engine in Rust."
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homepage = "http://rapier.org"
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@@ -25,7 +25,7 @@ parallel = [ "rapier/parallel", "num_cpus" ]
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other-backends = [ "physx", "physx-sys", "glam" ]
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[dependencies]
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nalgebra = { version = "0.30", features = [ "rand" ] }
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nalgebra = { version = "0.31", features = [ "rand" ] }
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rand = "0.8"
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rand_pcg = "0.3"
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instant = { version = "0.1", features = [ "web-sys", "now" ]}
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@@ -56,5 +56,5 @@ bevy = {version = "0.7", default-features = false, features = ["bevy_winit", "re
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[dependencies.rapier]
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package = "rapier3d"
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path = "../rapier3d"
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version = "0.12.0-alpha.1"
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version = "0.12.0"
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features = [ "serde-serialize", "debug-render" ]
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