Add a missing entry to the CHANGELOG.
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@@ -51,6 +51,7 @@ Breaking changes related to rigid-bodies:
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Use `RigidBodyDesc.lockRotations` or `RigidBodyDesc.restrictRotations` to lock the rotational motion of the rigid-body.
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Use `RigidBodyDesc.lockRotations` or `RigidBodyDesc.restrictRotations` to lock the rotational motion of the rigid-body.
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Breaking changes related to colliders:
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Breaking changes related to colliders:
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- The collider shape type has been renamed from `ColliderShape` to `SharedShape` (now part of the Parry crate).
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- The `Polygon` shape no longer exists. For a 2D convex polygon, use a `ConvexPolygon` instead.
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- The `Polygon` shape no longer exists. For a 2D convex polygon, use a `ConvexPolygon` instead.
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- All occurrences of `Trimesh` have been replaced by `TriMesh` (note the change in case).
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- All occurrences of `Trimesh` have been replaced by `TriMesh` (note the change in case).
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