Add the option to automatically wake-up rigid-bodies a new joint is attached to

This commit is contained in:
Sébastien Crozet
2022-05-30 18:24:46 +02:00
parent 6ce26f3818
commit ab8833f275
16 changed files with 138 additions and 111 deletions

View File

@@ -39,7 +39,7 @@ fn create_ball_articulations(
let parent_handle = *body_handles.last().unwrap();
let joint =
SphericalJointBuilder::new().local_anchor2(point![0.0, 0.0, -shift * 2.0]);
multibody_joints.insert(parent_handle, child_handle, joint);
multibody_joints.insert(parent_handle, child_handle, joint, true);
}
// Horizontal multibody_joint.
@@ -52,7 +52,7 @@ fn create_ball_articulations(
// let joint = FixedJoint::new().local_anchor2(point![-shift, 0.0, 0.0]);
// let joint =
// RevoluteJoint::new(Vector::x_axis()).local_anchor2(point![-shift, 0.0, 0.0]);
impulse_joints.insert(parent_handle, child_handle, joint);
impulse_joints.insert(parent_handle, child_handle, joint, true);
}
body_handles.push(child_handle);