Add support of 64-bits reals.
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@@ -2,7 +2,7 @@ use super::{DeltaVel, ParallelInteractionGroups, ParallelVelocitySolver};
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use crate::dynamics::solver::ParallelPositionSolver;
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use crate::dynamics::{IntegrationParameters, JointGraphEdge, JointIndex, RigidBodySet};
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use crate::geometry::{ContactManifold, ContactManifoldIndex};
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use crate::math::Isometry;
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use crate::math::{Isometry, Real};
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use crate::utils::WAngularInertia;
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use rayon::Scope;
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use std::sync::atomic::{AtomicUsize, Ordering};
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@@ -119,8 +119,8 @@ impl ThreadContext {
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}
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pub struct ParallelIslandSolver {
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mj_lambdas: Vec<DeltaVel<f32>>,
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positions: Vec<Isometry<f32>>,
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mj_lambdas: Vec<DeltaVel<Real>>,
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positions: Vec<Isometry<Real>>,
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parallel_groups: ParallelInteractionGroups,
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parallel_joint_groups: ParallelInteractionGroups,
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parallel_velocity_solver: ParallelVelocitySolver,
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@@ -199,9 +199,9 @@ impl ParallelIslandSolver {
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scope.spawn(move |_| {
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// Transmute *mut -> &mut
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let mj_lambdas: &mut Vec<DeltaVel<f32>> =
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let mj_lambdas: &mut Vec<DeltaVel<Real>> =
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unsafe { std::mem::transmute(mj_lambdas.load(Ordering::Relaxed)) };
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let positions: &mut Vec<Isometry<f32>> =
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let positions: &mut Vec<Isometry<Real>> =
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unsafe { std::mem::transmute(positions.load(Ordering::Relaxed)) };
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let bodies: &mut RigidBodySet =
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unsafe { std::mem::transmute(bodies.load(Ordering::Relaxed)) };
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