Rename rigid-body static to fixed
This commit is contained in:
committed by
Sébastien Crozet
parent
db6a8c526d
commit
a9e3441ecd
@@ -21,7 +21,7 @@ fn create_wall(
|
||||
- stack_height as f32 * half_extents.z;
|
||||
|
||||
// Build the rigid body.
|
||||
let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]);
|
||||
let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]);
|
||||
let handle = bodies.insert(rigid_body);
|
||||
let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z);
|
||||
colliders.insert_with_parent(collider, handle, bodies);
|
||||
@@ -50,7 +50,7 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
let ground_size = 50.0;
|
||||
let ground_height = 0.1;
|
||||
|
||||
let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]);
|
||||
let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]);
|
||||
let ground_handle = bodies.insert(rigid_body);
|
||||
let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
|
||||
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
|
||||
@@ -93,7 +93,7 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
.density(10.0)
|
||||
.sensor(true)
|
||||
.active_events(ActiveEvents::INTERSECTION_EVENTS);
|
||||
let rigid_body = RigidBodyBuilder::new_dynamic()
|
||||
let rigid_body = RigidBodyBuilder::dynamic()
|
||||
.linvel(vector![1000.0, 0.0, 0.0])
|
||||
.translation(vector![-20.0, shift_y + 2.0, 0.0])
|
||||
.ccd_enabled(true);
|
||||
@@ -102,7 +102,7 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
|
||||
// Second rigid-body with CCD enabled.
|
||||
let collider = ColliderBuilder::ball(1.0).density(10.0);
|
||||
let rigid_body = RigidBodyBuilder::new_dynamic()
|
||||
let rigid_body = RigidBodyBuilder::dynamic()
|
||||
.linvel(vector![1000.0, 0.0, 0.0])
|
||||
.translation(vector![-20.0, shift_y + 2.0, shift_z])
|
||||
.ccd_enabled(true);
|
||||
|
||||
Reference in New Issue
Block a user