Rename rigid-body static to fixed
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committed by
Sébastien Crozet
parent
db6a8c526d
commit
a9e3441ecd
@@ -29,7 +29,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let z = k as f32 * shift - centerz;
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let status = if j == 0 {
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RigidBodyType::Static
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RigidBodyType::Fixed
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} else {
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RigidBodyType::Dynamic
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};
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