Implement dominance.

This commit is contained in:
Crozet Sébastien
2021-02-24 13:26:51 +01:00
parent 3cc2738e5f
commit 96ecb877e2
11 changed files with 42 additions and 10 deletions

View File

@@ -66,7 +66,7 @@ impl VelocityGroundConstraint {
let inv_dt = params.inv_dt();
let mut rb1 = &bodies[manifold.data.body_pair.body1];
let mut rb2 = &bodies[manifold.data.body_pair.body2];
let flipped = !rb2.is_dynamic();
let flipped = manifold.data.relative_dominance < 0;
let (force_dir1, flipped_multiplier) = if flipped {
std::mem::swap(&mut rb1, &mut rb2);