Fix constraints resolution with non-identity relative collider position.
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@@ -13,7 +13,7 @@ use rapier::dynamics::{
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IntegrationParameters, JointParams, JointSet, RigidBodyHandle, RigidBodySet,
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};
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use rapier::geometry::{Collider, ColliderSet, Shape};
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use rapier::math::{Isometry, Vector};
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use rapier::math::Vector;
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use std::collections::HashMap;
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#[cfg(feature = "dim3")]
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use {ncollide::shape::TriMesh, nphysics::joint::BallConstraint};
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