Fix constraints resolution with non-identity relative collider position.

This commit is contained in:
Sébastien Crozet
2020-09-01 14:02:59 +02:00
parent 03b437f278
commit 9622827dc6
11 changed files with 118 additions and 75 deletions

View File

@@ -13,7 +13,7 @@ use rapier::dynamics::{
IntegrationParameters, JointParams, JointSet, RigidBodyHandle, RigidBodySet,
};
use rapier::geometry::{Collider, ColliderSet, Shape};
use rapier::math::{Isometry, Vector};
use rapier::math::Vector;
use std::collections::HashMap;
#[cfg(feature = "dim3")]
use {ncollide::shape::TriMesh, nphysics::joint::BallConstraint};