Fix constraints resolution with non-identity relative collider position.
This commit is contained in:
@@ -51,6 +51,9 @@ impl WPositionConstraint {
|
||||
let radius1 = SimdFloat::from(array![|ii| manifolds[ii].kinematics.radius1; SIMD_WIDTH]);
|
||||
let radius2 = SimdFloat::from(array![|ii| manifolds[ii].kinematics.radius2; SIMD_WIDTH]);
|
||||
|
||||
let delta1 = Isometry::from(array![|ii| manifolds[ii].delta1; SIMD_WIDTH]);
|
||||
let delta2 = Isometry::from(array![|ii| manifolds[ii].delta2; SIMD_WIDTH]);
|
||||
|
||||
let rb1 = array![|ii| rbs1[ii].active_set_offset; SIMD_WIDTH];
|
||||
let rb2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH];
|
||||
|
||||
@@ -85,8 +88,8 @@ impl WPositionConstraint {
|
||||
let local_p2 =
|
||||
Point::from(array![|ii| manifold_points[ii][i].local_p2; SIMD_WIDTH]);
|
||||
|
||||
constraint.local_p1[i] = local_p1 + shift1;
|
||||
constraint.local_p2[i] = local_p2 + shift2;
|
||||
constraint.local_p1[i] = delta1 * (local_p1 + shift1);
|
||||
constraint.local_p2[i] = delta2 * (local_p2 + shift2);
|
||||
}
|
||||
|
||||
if push {
|
||||
|
||||
Reference in New Issue
Block a user