feat: switch to the new Bvh from parry for the broad-phase (#853)
* feat: switch to the new Bvh from parry for the broad-phase * chore: cargo fmt + update testbed * chore: remove the multi-grid SAP broad-phase * fix soft-ccd handling in broad-phase * Fix contact cleanup in broad-phase after collider removal * chore: clippy fixes * fix CCD regression * chore: update changelog * fix build with the parallel feature enabled * chore: remove the now useless broad-phase proxy index from colliders * fix tests
This commit is contained in:
@@ -8,7 +8,7 @@ use std::num::NonZeroUsize;
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use crate::debug_render::{DebugRenderPipelineResource, RapierDebugRenderPlugin};
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use crate::graphics::BevyMaterialComponent;
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use crate::mouse::{self, track_mouse_state, MainCamera, SceneMouse};
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use crate::mouse::{self, MainCamera, SceneMouse, track_mouse_state};
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use crate::physics::{DeserializedPhysicsSnapshot, PhysicsEvents, PhysicsSnapshot, PhysicsState};
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use crate::plugin::TestbedPlugin;
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use crate::save::SerializableTestbedState;
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@@ -23,22 +23,22 @@ use rapier::dynamics::{
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RigidBodyHandle, RigidBodySet,
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};
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#[cfg(feature = "dim3")]
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use rapier::geometry::Ray;
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use rapier::geometry::{BroadPhaseBvh, Ray};
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use rapier::geometry::{ColliderHandle, ColliderSet, NarrowPhase};
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use rapier::math::{Real, Vector};
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use rapier::pipeline::{PhysicsHooks, QueryPipeline};
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use rapier::pipeline::PhysicsHooks;
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#[cfg(feature = "dim3")]
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use rapier::{control::DynamicRayCastVehicleController, prelude::QueryFilter};
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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use crate::box2d_backend::Box2dWorld;
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use crate::harness::Harness;
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use crate::harness::{Harness, RapierBroadPhaseType};
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#[cfg(all(feature = "dim3", feature = "other-backends"))]
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use crate::physx_backend::PhysxWorld;
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use bevy::render::camera::{Camera, ClearColor};
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use bevy_egui::EguiContexts;
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use bevy_pbr::wireframe::WireframePlugin;
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use bevy_pbr::AmbientLight;
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use bevy_pbr::wireframe::WireframePlugin;
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#[cfg(feature = "dim2")]
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use crate::camera2d::{OrbitCamera, OrbitCameraPlugin};
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@@ -132,6 +132,7 @@ pub struct TestbedState {
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pub selected_backend: usize,
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pub example_settings: ExampleSettings,
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pub solver_type: RapierSolverType,
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pub broad_phase_type: RapierBroadPhaseType,
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pub physx_use_two_friction_directions: bool,
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pub snapshot: Option<PhysicsSnapshot>,
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pub nsteps: usize,
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@@ -178,7 +179,7 @@ struct OtherBackends {
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}
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struct Plugins(Vec<Box<dyn TestbedPlugin>>);
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pub struct TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k> {
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pub struct TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> {
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graphics: &'a mut GraphicsManager,
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commands: &'a mut Commands<'d, 'e>,
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meshes: &'a mut Assets<Mesh>,
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@@ -189,12 +190,14 @@ pub struct TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k> {
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camera_transform: GlobalTransform,
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camera: &'a mut OrbitCamera,
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ui_context: &'a mut EguiContexts<'g, 'h>,
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pub settings: Option<&'a mut ExampleSettings>, // TODO: get rid of the Option
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keys: &'a ButtonInput<KeyCode>,
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mouse: &'a SceneMouse,
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pub gizmos: &'a mut Gizmos<'l, 'm>,
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}
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pub struct Testbed<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k> {
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graphics: Option<TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k>>,
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pub struct Testbed<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> {
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graphics: Option<TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm>>,
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harness: &'a mut Harness,
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state: &'a mut TestbedState,
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#[cfg(feature = "other-backends")]
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@@ -247,6 +250,7 @@ impl TestbedApp {
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selected_example: 0,
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selected_backend: RAPIER_BACKEND,
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solver_type: RapierSolverType::default(),
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broad_phase_type: RapierBroadPhaseType::default(),
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physx_use_two_friction_directions: true,
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nsteps: 1,
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camera_locked: false,
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@@ -306,7 +310,7 @@ impl TestbedApp {
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),
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];
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let usage = |exe_name: &str, err: Option<&str>| {
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println!("Usage: {} [OPTION] ", exe_name);
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println!("Usage: {exe_name} [OPTION] ");
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println!();
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println!("Options:");
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for (long, s, desc) in cmds {
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@@ -374,7 +378,7 @@ impl TestbedApp {
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println!("Running benchmark for {}", builder.0);
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for (backend_id, backend) in backend_names.iter().enumerate() {
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println!("|_ using backend {}", backend);
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println!("|_ using backend {backend}");
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self.state.selected_backend = backend_id;
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self.harness
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.physics
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@@ -447,7 +451,7 @@ impl TestbedApp {
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write!(file, "{}", backend_names[0]).unwrap();
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for backend in &backend_names[1..] {
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write!(file, ",{}", backend).unwrap();
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write!(file, ",{backend}").unwrap();
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}
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writeln!(file).unwrap();
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@@ -509,7 +513,7 @@ impl TestbedApp {
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}
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}
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impl<'g, 'h> TestbedGraphics<'_, '_, '_, '_, '_, '_, 'g, 'h, '_, '_, '_> {
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impl<'g, 'h> TestbedGraphics<'_, '_, '_, '_, '_, '_, 'g, 'h, '_, '_, '_, '_, '_> {
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pub fn set_body_color(&mut self, body: RigidBodyHandle, color: [f32; 3]) {
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self.graphics
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.set_body_color(self.materials, self.material_handles, body, color);
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@@ -587,7 +591,7 @@ impl<'g, 'h> TestbedGraphics<'_, '_, '_, '_, '_, '_, 'g, 'h, '_, '_, '_> {
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}
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}
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impl Testbed<'_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_> {
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impl Testbed<'_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_> {
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pub fn set_number_of_steps_per_frame(&mut self, nsteps: usize) {
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self.state.nsteps = nsteps
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}
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@@ -609,6 +613,10 @@ impl Testbed<'_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_> {
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&mut self.harness.physics
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}
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pub fn harness(&self) -> &Harness {
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&*self.harness
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}
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pub fn harness_mut(&mut self) -> &mut Harness {
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self.harness
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}
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@@ -648,6 +656,7 @@ impl Testbed<'_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_> {
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colliders,
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impulse_joints,
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multibody_joints,
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self.state.broad_phase_type,
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gravity,
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hooks,
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);
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@@ -694,40 +703,39 @@ impl Testbed<'_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_> {
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}
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pub fn set_graphics_shift(&mut self, shift: Vector<Real>) {
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if !self.state.camera_locked {
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if let Some(graphics) = &mut self.graphics {
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graphics.graphics.gfx_shift = shift;
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}
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if !self.state.camera_locked
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&& let Some(graphics) = &mut self.graphics
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{
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graphics.graphics.gfx_shift = shift;
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}
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}
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#[cfg(feature = "dim2")]
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pub fn look_at(&mut self, at: Point2<f32>, zoom: f32) {
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if !self.state.camera_locked {
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if let Some(graphics) = &mut self.graphics {
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graphics.camera.center.x = at.x;
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graphics.camera.center.y = at.y;
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graphics.camera.zoom = zoom;
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}
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if !self.state.camera_locked
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&& let Some(graphics) = &mut self.graphics
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{
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graphics.camera.center.x = at.x;
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graphics.camera.center.y = at.y;
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graphics.camera.zoom = zoom;
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}
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}
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#[cfg(feature = "dim3")]
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pub fn look_at(&mut self, eye: Point3<f32>, at: Point3<f32>) {
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if !self.state.camera_locked {
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if let Some(graphics) = &mut self.graphics {
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graphics.camera.center.x = at.x;
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graphics.camera.center.y = at.y;
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graphics.camera.center.z = at.z;
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if !self.state.camera_locked
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&& let Some(graphics) = &mut self.graphics
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{
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graphics.camera.center.x = at.x;
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graphics.camera.center.y = at.y;
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graphics.camera.center.z = at.z;
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let view_dir = eye - at;
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graphics.camera.distance = view_dir.norm();
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let view_dir = eye - at;
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graphics.camera.distance = view_dir.norm();
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if graphics.camera.distance > 0.0 {
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graphics.camera.y = (view_dir.y / graphics.camera.distance).acos();
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graphics.camera.x =
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(-view_dir.z).atan2(view_dir.x) - std::f32::consts::FRAC_PI_2;
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}
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if graphics.camera.distance > 0.0 {
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graphics.camera.y = (view_dir.y / graphics.camera.distance).acos();
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graphics.camera.x = (-view_dir.z).atan2(view_dir.x) - std::f32::consts::FRAC_PI_2;
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}
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}
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}
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@@ -806,12 +814,25 @@ impl Testbed<'_, '_, '_, '_, '_, '_, '_, '_, '_, '_, '_> {
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wheels[1].engine_force = engine_force;
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wheels[1].steering = steering_angle;
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let query_pipeline = if let Some(bf) = self
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.harness
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.physics
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.broad_phase
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.downcast_ref::<BroadPhaseBvh>()
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{
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bf.as_query_pipeline_mut(
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self.harness.physics.narrow_phase.query_dispatcher(),
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&mut self.harness.physics.bodies,
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&mut self.harness.physics.colliders,
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QueryFilter::exclude_dynamic().exclude_rigid_body(vehicle.chassis),
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)
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} else {
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return;
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};
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vehicle.update_vehicle(
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self.harness.physics.integration_parameters.dt,
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&mut self.harness.physics.bodies,
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&self.harness.physics.colliders,
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&self.harness.physics.query_pipeline,
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QueryFilter::exclude_dynamic().exclude_rigid_body(vehicle.chassis),
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query_pipeline,
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);
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}
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}
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@@ -1111,11 +1132,12 @@ fn update_testbed(
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#[cfg(feature = "other-backends")] mut other_backends: NonSendMut<OtherBackends>,
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mut plugins: NonSendMut<Plugins>,
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mut ui_context: EguiContexts,
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(mut gfx_components, mut visibilities, mut cameras, mut material_handles): (
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(mut gfx_components, mut visibilities, mut cameras, mut material_handles, mut gizmos): (
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Query<&mut Transform>,
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Query<&mut Visibility>,
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Query<(&Camera, &GlobalTransform, &mut OrbitCamera)>,
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Query<&mut BevyMaterialComponent>,
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Gizmos,
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),
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keys: Res<ButtonInput<KeyCode>>,
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) {
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@@ -1138,6 +1160,8 @@ fn update_testbed(
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camera_transform: *cameras.single().1,
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camera: &mut cameras.single_mut().2,
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ui_context: &mut ui_context,
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gizmos: &mut gizmos,
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settings: None,
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keys: &keys,
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mouse: &mouse,
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};
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@@ -1236,6 +1260,7 @@ fn update_testbed(
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}
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plugins.0.clear();
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state.selected_example = state.selected_example.min(builders.0.len() - 1);
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let selected_example = state.selected_example;
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let graphics = &mut *graphics;
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let meshes = &mut *meshes;
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@@ -1254,6 +1279,8 @@ fn update_testbed(
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camera_transform: *cameras.single().1,
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camera: &mut cameras.single_mut().2,
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ui_context: &mut ui_context,
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gizmos: &mut gizmos,
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settings: None,
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keys: &keys,
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mouse: &mouse,
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};
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@@ -1279,17 +1306,21 @@ fn update_testbed(
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state
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.action_flags
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.set(TestbedActionFlags::TAKE_SNAPSHOT, false);
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state.snapshot = PhysicsSnapshot::new(
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harness.state.timestep_id,
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&harness.physics.broad_phase,
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&harness.physics.narrow_phase,
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&harness.physics.islands,
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&harness.physics.bodies,
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&harness.physics.colliders,
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&harness.physics.impulse_joints,
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&harness.physics.multibody_joints,
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)
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.ok();
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// FIXME
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println!(
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"!!!!!!!!! Snapshots are not working any more. Requires broad-phase serialization."
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);
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// state.snapshot = PhysicsSnapshot::new(
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// harness.state.timestep_id,
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// &*harness.physics.broad_phase,
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// &harness.physics.narrow_phase,
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// &harness.physics.islands,
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// &harness.physics.bodies,
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// &harness.physics.colliders,
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// &harness.physics.impulse_joints,
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// &harness.physics.multibody_joints,
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// )
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// .ok();
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if let Some(snap) = &state.snapshot {
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snap.print_snapshot_len();
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@@ -1303,8 +1334,8 @@ fn update_testbed(
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state
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.action_flags
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.set(TestbedActionFlags::RESTORE_SNAPSHOT, false);
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if let Some(snapshot) = &state.snapshot {
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if let Ok(DeserializedPhysicsSnapshot {
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if let Some(snapshot) = &state.snapshot
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&& let Ok(DeserializedPhysicsSnapshot {
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timestep_id,
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broad_phase,
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narrow_phase,
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@@ -1314,27 +1345,25 @@ fn update_testbed(
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impulse_joints,
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multibody_joints,
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}) = snapshot.restore()
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{
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clear(&mut commands, &mut state, &mut graphics, &mut plugins);
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{
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clear(&mut commands, &mut state, &mut graphics, &mut plugins);
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for plugin in &mut plugins.0 {
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plugin.clear_graphics(&mut graphics, &mut commands);
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}
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harness.state.timestep_id = timestep_id;
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harness.physics.broad_phase = broad_phase;
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harness.physics.narrow_phase = narrow_phase;
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harness.physics.islands = island_manager;
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harness.physics.bodies = bodies;
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harness.physics.colliders = colliders;
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harness.physics.impulse_joints = impulse_joints;
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harness.physics.multibody_joints = multibody_joints;
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harness.physics.query_pipeline = QueryPipeline::new();
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state
|
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.action_flags
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.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, true);
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for plugin in &mut plugins.0 {
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plugin.clear_graphics(&mut graphics, &mut commands);
|
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}
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harness.state.timestep_id = timestep_id;
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harness.physics.broad_phase = Box::new(broad_phase);
|
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harness.physics.narrow_phase = narrow_phase;
|
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harness.physics.islands = island_manager;
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harness.physics.bodies = bodies;
|
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harness.physics.colliders = colliders;
|
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harness.physics.impulse_joints = impulse_joints;
|
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harness.physics.multibody_joints = multibody_joints;
|
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|
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state
|
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.action_flags
|
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.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, true);
|
||||
}
|
||||
}
|
||||
|
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@@ -1430,6 +1459,8 @@ fn update_testbed(
|
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camera_transform: *cameras.single().1,
|
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camera: &mut cameras.single_mut().2,
|
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ui_context: &mut ui_context,
|
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gizmos: &mut gizmos,
|
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settings: Some(&mut state.example_settings),
|
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keys: &keys,
|
||||
mouse: &mouse,
|
||||
};
|
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@@ -1576,13 +1607,13 @@ fn highlight_hovered_body(
|
||||
camera: &Camera,
|
||||
camera_transform: &GlobalTransform,
|
||||
) {
|
||||
if let Some(highlighted_body) = testbed_state.highlighted_body {
|
||||
if let Some(nodes) = graphics_manager.body_nodes_mut(highlighted_body) {
|
||||
for node in nodes {
|
||||
if let Ok(mut handle) = material_handles.get_mut(node.entity) {
|
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**handle = node.material.clone_weak()
|
||||
};
|
||||
}
|
||||
if let Some(highlighted_body) = testbed_state.highlighted_body
|
||||
&& let Some(nodes) = graphics_manager.body_nodes_mut(highlighted_body)
|
||||
{
|
||||
for node in nodes {
|
||||
if let Ok(mut handle) = material_handles.get_mut(node.entity) {
|
||||
**handle = node.material.clone_weak()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1599,14 +1630,18 @@ fn highlight_hovered_body(
|
||||
let ray_dir = Vector3::new(ray_dir.x as Real, ray_dir.y as Real, ray_dir.z as Real);
|
||||
|
||||
let ray = Ray::new(ray_origin, ray_dir);
|
||||
let hit = physics.query_pipeline.cast_ray(
|
||||
&physics.bodies,
|
||||
&physics.colliders,
|
||||
&ray,
|
||||
Real::MAX,
|
||||
true,
|
||||
QueryFilter::only_dynamic(),
|
||||
);
|
||||
let query_pipeline = if let Some(bf) = physics.broad_phase.downcast_ref::<BroadPhaseBvh>() {
|
||||
bf.as_query_pipeline(
|
||||
physics.narrow_phase.query_dispatcher(),
|
||||
&physics.bodies,
|
||||
&physics.colliders,
|
||||
QueryFilter::only_dynamic(),
|
||||
)
|
||||
} else {
|
||||
return;
|
||||
};
|
||||
|
||||
let hit = query_pipeline.cast_ray(&ray, Real::MAX, true);
|
||||
|
||||
if let Some((handle, _)) = hit {
|
||||
let collider = &physics.colliders[handle];
|
||||
|
||||
Reference in New Issue
Block a user