Fix many warnings.
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@@ -120,8 +120,8 @@ pub struct PrimitiveProximityDetectionContext<'a> {
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pub prediction_distance: f32,
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pub collider1: &'a Collider,
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pub collider2: &'a Collider,
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pub shape1: &'a Shape,
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pub shape2: &'a Shape,
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pub shape1: &'a dyn Shape,
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pub shape2: &'a dyn Shape,
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pub position1: &'a Isometry<f32>,
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pub position2: &'a Isometry<f32>,
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pub workspace: Option<&'a mut (dyn Any + Send + Sync)>,
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@@ -132,8 +132,8 @@ pub struct PrimitiveProximityDetectionContextSimd<'a, 'b> {
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pub prediction_distance: f32,
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pub colliders1: [&'a Collider; SIMD_WIDTH],
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pub colliders2: [&'a Collider; SIMD_WIDTH],
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pub shapes1: [&'a Shape; SIMD_WIDTH],
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pub shapes2: [&'a Shape; SIMD_WIDTH],
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pub shapes1: [&'a dyn Shape; SIMD_WIDTH],
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pub shapes2: [&'a dyn Shape; SIMD_WIDTH],
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pub positions1: &'a Isometry<SimdFloat>,
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pub positions2: &'a Isometry<SimdFloat>,
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pub workspaces: &'a mut [Option<&'b mut (dyn Any + Send + Sync)>],
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