feat: rename collision_skin to contact_skin
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committed by
Sébastien Crozet
parent
97f7c1b4b2
commit
929aa6b925
@@ -85,7 +85,7 @@ pub fn init_world(testbed: &mut Testbed) {
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for k in 0..5 {
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let collider = ColliderBuilder::trimesh(vertices.clone(), indices.clone())
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.collision_skin(0.2);
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.contact_skin(0.2);
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let rigid_body = RigidBodyBuilder::dynamic()
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.translation(vector![ith as f32 * 8.0 - 20.0, 20.0 + k as f32 * 11.0])
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.rotation(angle);
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