Rework the event system

This commit is contained in:
Crozet Sébastien
2021-06-01 12:36:01 +02:00
parent 1bef66fea9
commit 826ce5f014
28 changed files with 382 additions and 200 deletions

View File

@@ -72,12 +72,12 @@ pub fn init_world(testbed: &mut Testbed) {
let collider = ColliderBuilder::cuboid(25.0, 0.5)
.translation(vector![30.0, 2.0])
.active_hooks(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS)
.active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
.build();
let platform1 = colliders.insert_with_parent(collider, handle, &mut bodies);
let collider = ColliderBuilder::cuboid(25.0, 0.5)
.translation(vector![-30.0, -2.0])
.active_hooks(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS)
.active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
.build();
let platform2 = colliders.insert_with_parent(collider, handle, &mut bodies);