Rework the event system
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@@ -34,6 +34,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let collider = ColliderBuilder::cuboid(ground_thickness, ground_size)
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.translation(vector![2.5, 0.0])
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.sensor(true)
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.active_events(ActiveEvents::INTERSECTION_EVENTS)
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.build();
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let sensor_handle = colliders.insert_with_parent(collider, ground_handle, &mut bodies);
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