Allow collider modification after its insersion to the ColliderSet.
This commit is contained in:
@@ -4,9 +4,10 @@ use rayon::prelude::*;
|
||||
use crate::data::pubsub::Subscription;
|
||||
use crate::data::Coarena;
|
||||
use crate::dynamics::{BodyPair, CoefficientCombineRule, RigidBodySet};
|
||||
use crate::geometry::collider::ColliderChanges;
|
||||
use crate::geometry::{
|
||||
BroadPhasePairEvent, ColliderGraphIndex, ColliderHandle, ColliderSet, ContactData,
|
||||
ContactEvent, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
|
||||
BroadPhasePairEvent, ColliderGraphIndex, ColliderHandle, ColliderPair, ColliderSet,
|
||||
ContactData, ContactEvent, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
|
||||
IntersectionEvent, RemovedCollider, SolverContact, SolverFlags,
|
||||
};
|
||||
use crate::math::{Real, Vector};
|
||||
@@ -34,6 +35,13 @@ impl ColliderGraphIndices {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, PartialEq, Eq)]
|
||||
enum PairRemovalMode {
|
||||
FromContactGraph,
|
||||
FromIntersectionGraph,
|
||||
Auto,
|
||||
}
|
||||
|
||||
/// The narrow-phase responsible for computing precise contact information between colliders.
|
||||
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
||||
#[derive(Clone)]
|
||||
@@ -164,7 +172,12 @@ impl NarrowPhase {
|
||||
// }
|
||||
|
||||
/// Maintain the narrow-phase internal state by taking collider removal into account.
|
||||
pub fn maintain(&mut self, colliders: &mut ColliderSet, bodies: &mut RigidBodySet) {
|
||||
pub fn handle_user_changes(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
bodies: &mut RigidBodySet,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
// Ensure we already subscribed.
|
||||
if self.removed_colliders.is_none() {
|
||||
self.removed_colliders = Some(colliders.removed_colliders.subscribe());
|
||||
@@ -207,6 +220,8 @@ impl NarrowPhase {
|
||||
|
||||
colliders.removed_colliders.ack(&cursor);
|
||||
self.removed_colliders = Some(cursor);
|
||||
|
||||
self.handle_modified_colliders(colliders, bodies, events);
|
||||
}
|
||||
|
||||
pub(crate) fn remove_collider(
|
||||
@@ -248,6 +263,212 @@ impl NarrowPhase {
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn handle_modified_colliders(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
bodies: &mut RigidBodySet,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
let mut pairs_to_remove = vec![];
|
||||
|
||||
colliders.foreach_modified_colliders(|handle, collider| {
|
||||
if collider.changes.needs_narrow_phase_update() {
|
||||
// No flag relevant to the narrow-phase is enabled for this collider.
|
||||
return;
|
||||
}
|
||||
|
||||
if let Some(gid) = self.graph_indices.get(handle.0) {
|
||||
// For each modified colliders, we need to wake-up the bodies it is in contact with
|
||||
// so that the narrow-phase properly takes into account the change in, e.g.,
|
||||
// collision groups. Waking up the modified collider's parent isn't enough because
|
||||
// it could be a static or kinematic body which don't propagate the wake-up state.
|
||||
bodies.wake_up(collider.parent, true);
|
||||
|
||||
for inter in self
|
||||
.contact_graph
|
||||
.interactions_with(gid.contact_graph_index)
|
||||
{
|
||||
let other_handle = if handle == inter.0 { inter.1 } else { inter.0 };
|
||||
if let Some(other_collider) = colliders.get(other_handle) {
|
||||
bodies.wake_up(other_collider.parent, true);
|
||||
}
|
||||
}
|
||||
|
||||
// For each collider which had their sensor status modified, we need
|
||||
// to transfer their contact/intersection graph edges to the intersection/contact graph.
|
||||
// To achieve this we will remove the relevant contact/intersection pairs form the
|
||||
// contact/intersection graphs, and then add them into the other graph.
|
||||
if collider.changes.contains(ColliderChanges::SENSOR) {
|
||||
if collider.is_sensor() {
|
||||
// Find the contact pairs for this collider and
|
||||
// push them to `pairs_to_remove`.
|
||||
for inter in self
|
||||
.contact_graph
|
||||
.interactions_with(gid.contact_graph_index)
|
||||
{
|
||||
pairs_to_remove.push((
|
||||
ColliderPair::new(inter.0, inter.1),
|
||||
PairRemovalMode::FromContactGraph,
|
||||
));
|
||||
}
|
||||
} else {
|
||||
// Find the contact pairs for this collider and
|
||||
// push them to `pairs_to_remove` if both involved
|
||||
// colliders are not sensors.
|
||||
for inter in self
|
||||
.intersection_graph
|
||||
.interactions_with(gid.intersection_graph_index)
|
||||
.filter(|(h1, h2, _)| {
|
||||
!colliders[*h1].is_sensor() && !colliders[*h2].is_sensor()
|
||||
})
|
||||
{
|
||||
pairs_to_remove.push((
|
||||
ColliderPair::new(inter.0, inter.1),
|
||||
PairRemovalMode::FromIntersectionGraph,
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Remove the pair from the relevant graph.
|
||||
for pair in &pairs_to_remove {
|
||||
self.remove_pair(colliders, bodies, &pair.0, events, pair.1);
|
||||
}
|
||||
|
||||
// Add the paid removed pair to the relevant graph.
|
||||
for pair in pairs_to_remove {
|
||||
self.add_pair(colliders, &pair.0);
|
||||
}
|
||||
}
|
||||
|
||||
fn remove_pair(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
bodies: &mut RigidBodySet,
|
||||
pair: &ColliderPair,
|
||||
events: &dyn EventHandler,
|
||||
mode: PairRemovalMode,
|
||||
) {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
// TODO: could we just unwrap here?
|
||||
// Don't we have the guarantee that we will get a `AddPair` before a `DeletePair`?
|
||||
if let (Some(gid1), Some(gid2)) = (
|
||||
self.graph_indices.get(pair.collider1.0),
|
||||
self.graph_indices.get(pair.collider2.0),
|
||||
) {
|
||||
if mode == PairRemovalMode::FromIntersectionGraph
|
||||
|| (mode == PairRemovalMode::Auto && (co1.is_sensor() || co2.is_sensor()))
|
||||
{
|
||||
let was_intersecting = self
|
||||
.intersection_graph
|
||||
.remove_edge(gid1.intersection_graph_index, gid2.intersection_graph_index);
|
||||
|
||||
// Emit an intersection lost event if we had an intersection before removing the edge.
|
||||
if Some(true) == was_intersecting {
|
||||
let prox_event =
|
||||
IntersectionEvent::new(pair.collider1, pair.collider2, false);
|
||||
events.handle_intersection_event(prox_event)
|
||||
}
|
||||
} else {
|
||||
let contact_pair = self
|
||||
.contact_graph
|
||||
.remove_edge(gid1.contact_graph_index, gid2.contact_graph_index);
|
||||
|
||||
// Emit a contact stopped event if we had a contact before removing the edge.
|
||||
// Also wake up the dynamic bodies that were in contact.
|
||||
if let Some(ctct) = contact_pair {
|
||||
if ctct.has_any_active_contact {
|
||||
bodies.wake_up(co1.parent, true);
|
||||
bodies.wake_up(co2.parent, true);
|
||||
|
||||
events.handle_contact_event(ContactEvent::Stopped(
|
||||
pair.collider1,
|
||||
pair.collider2,
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn add_pair(&mut self, colliders: &mut ColliderSet, pair: &ColliderPair) {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
if co1.parent == co2.parent {
|
||||
// Same parents. Ignore collisions.
|
||||
return;
|
||||
}
|
||||
|
||||
let (gid1, gid2) = self.graph_indices.ensure_pair_exists(
|
||||
pair.collider1.0,
|
||||
pair.collider2.0,
|
||||
ColliderGraphIndices::invalid(),
|
||||
);
|
||||
|
||||
if co1.is_sensor() || co2.is_sensor() {
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid1.intersection_graph_index)
|
||||
{
|
||||
gid1.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid2.intersection_graph_index)
|
||||
{
|
||||
gid2.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.intersection_graph
|
||||
.graph
|
||||
.find_edge(gid1.intersection_graph_index, gid2.intersection_graph_index)
|
||||
.is_none()
|
||||
{
|
||||
let _ = self.intersection_graph.add_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
false,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// NOTE: same code as above, but for the contact graph.
|
||||
// TODO: refactor both pieces of code somehow?
|
||||
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid1.contact_graph_index) {
|
||||
gid1.contact_graph_index = self.contact_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(gid2.contact_graph_index) {
|
||||
gid2.contact_graph_index = self.contact_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.contact_graph
|
||||
.graph
|
||||
.find_edge(gid1.contact_graph_index, gid2.contact_graph_index)
|
||||
.is_none()
|
||||
{
|
||||
let interaction = ContactPair::new(*pair);
|
||||
let _ = self.contact_graph.add_edge(
|
||||
gid1.contact_graph_index,
|
||||
gid2.contact_graph_index,
|
||||
interaction,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn register_pairs(
|
||||
&mut self,
|
||||
colliders: &mut ColliderSet,
|
||||
@@ -258,135 +479,10 @@ impl NarrowPhase {
|
||||
for event in broad_phase_events {
|
||||
match event {
|
||||
BroadPhasePairEvent::AddPair(pair) => {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
if co1.parent == co2.parent {
|
||||
// Same parents. Ignore collisions.
|
||||
continue;
|
||||
}
|
||||
|
||||
let (gid1, gid2) = self.graph_indices.ensure_pair_exists(
|
||||
pair.collider1.0,
|
||||
pair.collider2.0,
|
||||
ColliderGraphIndices::invalid(),
|
||||
);
|
||||
|
||||
if co1.is_sensor() || co2.is_sensor() {
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid1.intersection_graph_index,
|
||||
) {
|
||||
gid1.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid2.intersection_graph_index,
|
||||
) {
|
||||
gid2.intersection_graph_index =
|
||||
self.intersection_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.intersection_graph
|
||||
.graph
|
||||
.find_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
)
|
||||
.is_none()
|
||||
{
|
||||
let _ = self.intersection_graph.add_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
false,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// NOTE: same code as above, but for the contact graph.
|
||||
// TODO: refactor both pieces of code somehow?
|
||||
|
||||
// NOTE: the collider won't have a graph index as long
|
||||
// as it does not interact with anything.
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid1.contact_graph_index,
|
||||
) {
|
||||
gid1.contact_graph_index =
|
||||
self.contact_graph.graph.add_node(pair.collider1);
|
||||
}
|
||||
|
||||
if !InteractionGraph::<(), ()>::is_graph_index_valid(
|
||||
gid2.contact_graph_index,
|
||||
) {
|
||||
gid2.contact_graph_index =
|
||||
self.contact_graph.graph.add_node(pair.collider2);
|
||||
}
|
||||
|
||||
if self
|
||||
.contact_graph
|
||||
.graph
|
||||
.find_edge(gid1.contact_graph_index, gid2.contact_graph_index)
|
||||
.is_none()
|
||||
{
|
||||
let interaction = ContactPair::new(*pair);
|
||||
let _ = self.contact_graph.add_edge(
|
||||
gid1.contact_graph_index,
|
||||
gid2.contact_graph_index,
|
||||
interaction,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
self.add_pair(colliders, pair);
|
||||
}
|
||||
BroadPhasePairEvent::DeletePair(pair) => {
|
||||
if let (Some(co1), Some(co2)) =
|
||||
(colliders.get(pair.collider1), colliders.get(pair.collider2))
|
||||
{
|
||||
// TODO: could we just unwrap here?
|
||||
// Don't we have the guarantee that we will get a `AddPair` before a `DeletePair`?
|
||||
if let (Some(gid1), Some(gid2)) = (
|
||||
self.graph_indices.get(pair.collider1.0),
|
||||
self.graph_indices.get(pair.collider2.0),
|
||||
) {
|
||||
if co1.is_sensor() || co2.is_sensor() {
|
||||
let was_intersecting = self.intersection_graph.remove_edge(
|
||||
gid1.intersection_graph_index,
|
||||
gid2.intersection_graph_index,
|
||||
);
|
||||
|
||||
// Emit an intersection lost event if we had an intersection before removing the edge.
|
||||
if Some(true) == was_intersecting {
|
||||
let prox_event = IntersectionEvent::new(
|
||||
pair.collider1,
|
||||
pair.collider2,
|
||||
false,
|
||||
);
|
||||
events.handle_intersection_event(prox_event)
|
||||
}
|
||||
} else {
|
||||
let contact_pair = self.contact_graph.remove_edge(
|
||||
gid1.contact_graph_index,
|
||||
gid2.contact_graph_index,
|
||||
);
|
||||
|
||||
// Emit a contact stopped event if we had a contact before removing the edge.
|
||||
// Also wake up the dynamic bodies that were in contact.
|
||||
if let Some(ctct) = contact_pair {
|
||||
if ctct.has_any_active_contact {
|
||||
bodies.wake_up(co1.parent, true);
|
||||
bodies.wake_up(co2.parent, true);
|
||||
|
||||
events.handle_contact_event(ContactEvent::Stopped(
|
||||
pair.collider1,
|
||||
pair.collider2,
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
self.remove_pair(colliders, bodies, pair, events, PairRemovalMode::Auto);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -399,17 +495,28 @@ impl NarrowPhase {
|
||||
hooks: &dyn PhysicsHooks,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
if !colliders.contains_any_modified_collider() {
|
||||
return;
|
||||
}
|
||||
|
||||
let nodes = &self.intersection_graph.graph.nodes;
|
||||
let query_dispatcher = &*self.query_dispatcher;
|
||||
let active_hooks = hooks.active_hooks();
|
||||
|
||||
// TODO: don't iterate on all the edges.
|
||||
par_iter_mut!(&mut self.intersection_graph.graph.edges).for_each(|edge| {
|
||||
let handle1 = nodes[edge.source().index()].weight;
|
||||
let handle2 = nodes[edge.target().index()].weight;
|
||||
let co1 = &colliders[handle1];
|
||||
let co2 = &colliders[handle2];
|
||||
|
||||
// FIXME: avoid lookup into bodies.
|
||||
if !co1.changes.needs_narrow_phase_update() && !co2.changes.needs_narrow_phase_update()
|
||||
{
|
||||
// No update needed for these colliders.
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: avoid lookup into bodies.
|
||||
let rb1 = &bodies[co1.parent];
|
||||
let rb2 = &bodies[co2.parent];
|
||||
|
||||
@@ -475,15 +582,26 @@ impl NarrowPhase {
|
||||
hooks: &dyn PhysicsHooks,
|
||||
events: &dyn EventHandler,
|
||||
) {
|
||||
if !colliders.contains_any_modified_collider() {
|
||||
return;
|
||||
}
|
||||
|
||||
let query_dispatcher = &*self.query_dispatcher;
|
||||
let active_hooks = hooks.active_hooks();
|
||||
|
||||
// TODO: don't iterate on all the edges.
|
||||
par_iter_mut!(&mut self.contact_graph.graph.edges).for_each(|edge| {
|
||||
let pair = &mut edge.weight;
|
||||
let co1 = &colliders[pair.pair.collider1];
|
||||
let co2 = &colliders[pair.pair.collider2];
|
||||
|
||||
// FIXME: avoid lookup into bodies.
|
||||
if !co1.changes.needs_narrow_phase_update() && !co2.changes.needs_narrow_phase_update()
|
||||
{
|
||||
// No update needed for these colliders.
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: avoid lookup into bodies.
|
||||
let rb1 = &bodies[co1.parent];
|
||||
let rb2 = &bodies[co2.parent];
|
||||
|
||||
@@ -533,6 +651,13 @@ impl NarrowPhase {
|
||||
solver_flags.remove(SolverFlags::COMPUTE_IMPULSES);
|
||||
}
|
||||
|
||||
if co1.changes.contains(ColliderChanges::SHAPE)
|
||||
|| co2.changes.contains(ColliderChanges::SHAPE)
|
||||
{
|
||||
// The shape changed so the workspace is no longer valid.
|
||||
pair.workspace = None;
|
||||
}
|
||||
|
||||
let pos12 = co1.position().inv_mul(co2.position());
|
||||
let _ = query_dispatcher.contact_manifolds(
|
||||
&pos12,
|
||||
@@ -657,7 +782,7 @@ impl NarrowPhase {
|
||||
out_island.clear();
|
||||
}
|
||||
|
||||
// FIXME: don't iterate through all the interactions.
|
||||
// TODO: don't iterate through all the interactions.
|
||||
for inter in self.contact_graph.graph.edges.iter_mut() {
|
||||
for manifold in &mut inter.weight.manifolds {
|
||||
let rb1 = &bodies[manifold.data.body_pair.body1];
|
||||
|
||||
Reference in New Issue
Block a user