Fix CharacterController max/min slope handling (#701)

This commit is contained in:
Thierry Berger
2024-09-23 11:10:29 +02:00
committed by GitHub
parent e7e196d9f9
commit 76357e3588
10 changed files with 210 additions and 22 deletions

View File

@@ -37,7 +37,7 @@ pub fn init_world(testbed: &mut Testbed) {
colliders.insert_with_parent(collider, handle, &mut bodies);
let rigid_body = RigidBodyBuilder::dynamic()
.translation(vector![0.0, 0.5, 0.0])
.translation(vector![-3.0, 5.0, 0.0])
.linvel(vector![0.0, -4.0, 20.0])
.can_sleep(false);
let handle = bodies.insert(rigid_body);