Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally

This commit is contained in:
Sébastien Crozet
2022-11-26 17:45:14 +01:00
parent 46d976d97b
commit 683baf6bf7
12 changed files with 212 additions and 97 deletions

View File

@@ -46,7 +46,7 @@ pub(crate) fn handle_user_changes_to_rigid_bodies(
bodies: &mut RigidBodySet,
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
_multibody_joints: &mut MultibodyJointSet, // FIXME: propagate disabled state to multibodies
modified_bodies: &[RigidBodyHandle],
modified_colliders: &mut Vec<ColliderHandle>,
) {