Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally
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@@ -285,6 +285,7 @@ impl ColliderSet {
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// Just a very long name instead of `.get_mut` to make sure
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// this is really the method we wanted to use instead of `get_mut_internal`.
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#[allow(dead_code)]
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pub(crate) fn get_mut_internal_with_modification_tracking(
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&mut self,
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handle: ColliderHandle,
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