Add comments for the debug-renderer
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@@ -1,11 +1,10 @@
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use crate::harness::Harness;
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use crate::lines::DebugLines;
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use bevy::prelude::*;
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use rapier::math::{Point, Real, DIM};
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use rapier::math::{Point, Real};
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use rapier::pipeline::{
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DebugRenderBackend, DebugRenderMode, DebugRenderObject, DebugRenderPipeline,
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};
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use std::fmt::Debug;
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pub struct RapierDebugRenderPlugin {
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depth_test: bool,
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@@ -19,14 +18,6 @@ impl Default for RapierDebugRenderPlugin {
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}
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}
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impl RapierDebugRenderPlugin {
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pub fn with_depth_test(enabled: bool) -> Self {
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Self {
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depth_test: enabled,
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}
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}
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}
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impl Plugin for RapierDebugRenderPlugin {
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fn build(&self, app: &mut App) {
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app.add_plugin(crate::lines::DebugLinesPlugin::with_depth_test(
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@@ -1,3 +1,5 @@
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#![allow(warnings)]
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use bevy::{
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asset::{Assets, HandleUntyped},
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pbr::{NotShadowCaster, NotShadowReceiver},
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@@ -17,7 +17,7 @@ use rapier::geometry::{ColliderHandle, ColliderSet, NarrowPhase};
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#[cfg(feature = "dim3")]
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use rapier::geometry::{InteractionGroups, Ray};
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use rapier::math::{Real, Vector};
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use rapier::pipeline::{DebugRenderMode, PhysicsHooks};
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use rapier::pipeline::PhysicsHooks;
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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use crate::box2d_backend::Box2dWorld;
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@@ -26,7 +26,6 @@ use crate::harness::Harness;
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use crate::physx_backend::PhysxWorld;
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use bevy::pbr::wireframe::WireframePlugin;
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use bevy::render::camera::Camera;
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use bevy::render::render_resource::WgpuFeatures;
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use bevy_egui::EguiContext;
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#[cfg(feature = "dim2")]
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