chore: update testbed to bevy 0.12
This commit is contained in:
@@ -1,19 +1,18 @@
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#![allow(dead_code)]
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use na::{Isometry3, Matrix4, Point3, Quaternion, Translation3, Unit, UnitQuaternion, Vector3};
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use physx::articulation_joint_base::JointMap;
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use physx::cooking::{
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ConvexMeshCookingResult, PxConvexMeshDesc, PxCooking, PxCookingParams, PxHeightFieldDesc,
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ConvexMeshCookingResult, PxConvexMeshDesc, PxCookingParams, PxHeightFieldDesc,
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PxTriangleMeshDesc, TriangleMeshCookingResult,
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};
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use physx::foundation::DefaultAllocator;
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use physx::prelude::*;
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use physx::scene::FrictionType;
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use physx::scene::{FrictionType, SceneFlags};
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use physx::traits::Class;
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use physx_sys::PxFilterFlags;
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use physx_sys::{
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FilterShaderCallbackInfo, PxArticulationLink_getInboundJoint, PxBitAndByte, PxConvexFlags,
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PxConvexMeshGeometryFlags, PxHeightFieldSample, PxMeshGeometryFlags, PxMeshScale_new,
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PxRigidActor,
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FilterShaderCallbackInfo, PxBitAndByte, PxConvexFlags, PxConvexMeshGeometryFlags,
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PxHeightFieldSample, PxMeshGeometryFlags, PxMeshScale_new, PxRigidActor,
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};
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use rapier::counters::Counters;
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use rapier::dynamics::{
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@@ -134,7 +133,6 @@ pub static FOUNDATION: std::cell::RefCell<PxPhysicsFoundation> = std::cell::RefC
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pub struct PhysxWorld {
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// physics: Physics,
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// cooking: Cooking,
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materials: Vec<Owner<PxMaterial>>,
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shapes: Vec<Owner<PxShape>>,
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scene: Option<Owner<PxScene>>,
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@@ -173,7 +171,7 @@ impl PhysxWorld {
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let mut scene_desc = SceneDescriptor {
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gravity: gravity.into_physx(),
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thread_count: num_threads as u32,
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broad_phase_type: BroadPhaseType::AutomaticBoxPruning,
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broad_phase_type: BroadPhaseType::Abp,
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solver_type: SolverType::Pgs,
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friction_type,
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ccd_max_passes: integration_parameters.max_ccd_substeps as u32,
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@@ -185,17 +183,13 @@ impl PhysxWorld {
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if ccd_enabled {
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scene_desc.simulation_filter_shader =
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FilterShaderDescriptor::CallDefaultFirst(ccd_filter_shader);
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scene_desc.flags.insert(SceneFlag::EnableCcd);
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scene_desc.flags.insert(SceneFlags::EnableCcd);
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}
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let mut scene: Owner<PxScene> = physics.create(scene_desc).unwrap();
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let mut rapier2dynamic = HashMap::new();
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let mut rapier2static = HashMap::new();
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let mut rapier2link = HashMap::new();
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let cooking_params =
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PxCookingParams::new(&*physics).expect("Failed to init PhysX cooking.");
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let mut cooking = PxCooking::new(physics.foundation_mut(), &cooking_params)
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.expect("Failed to init PhysX cooking");
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/*
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*
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@@ -231,6 +225,7 @@ impl PhysxWorld {
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/*
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* Articulations.
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*/
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/*
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for multibody in multibody_joints.multibodies() {
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let mut articulation: Owner<PxArticulationReducedCoordinate> =
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physics.create_articulation_reduced_coordinate(()).unwrap();
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@@ -251,12 +246,9 @@ impl PhysxWorld {
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.unwrap();
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// TODO: there is no get_inbound_joint_mut?
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if let Some(px_inbound_joint) = unsafe {
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(PxArticulationLink_getInboundJoint(px_link.as_ptr())
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as *mut physx_sys::PxArticulationJointBase
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as *mut JointMap)
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.as_mut()
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} {
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if let Some(px_inbound_joint) =
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unsafe { (PxArticulationLink_getInboundJoint(px_link.as_ptr())).as_mut() }
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{
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let frame1 = link.joint().data.local_frame1.into_physx();
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let frame2 = link.joint().data.local_frame2.into_physx();
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@@ -301,6 +293,8 @@ impl PhysxWorld {
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scene.add_articulation(articulation);
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}
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*/
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/*
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*
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* Colliders
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@@ -308,7 +302,7 @@ impl PhysxWorld {
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*/
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for (_, collider) in colliders.iter() {
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if let Some((mut px_shape, px_material, collider_pos)) =
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physx_collider_from_rapier_collider(&mut *physics, &mut cooking, &collider)
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physx_collider_from_rapier_collider(&mut *physics, &collider)
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{
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if let Some(parent_handle) = collider.parent() {
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let parent_body = &bodies[parent_handle];
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@@ -360,7 +354,7 @@ impl PhysxWorld {
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continue;
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};
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physx_sys::PxRigidBodyExt_updateMassAndInertia_mut(
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physx_sys::PxRigidBodyExt_updateMassAndInertia(
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actor,
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densities.as_ptr(),
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densities.len() as u32,
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@@ -371,7 +365,7 @@ impl PhysxWorld {
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if rb.is_ccd_enabled() {
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physx_sys::PxRigidBody_setRigidBodyFlag_mut(
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actor,
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RigidBodyFlag::EnableCcd as u32,
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RigidBodyFlag::EnableCcd,
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true,
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);
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}
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@@ -449,64 +443,60 @@ impl PhysxWorld {
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);
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let motion_x = if joint.1.data.limit_axes.contains(JointAxesMask::X) {
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physx_sys::PxD6Motion::eLIMITED
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physx_sys::PxD6Motion::Limited
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} else if !joint.1.data.locked_axes.contains(JointAxesMask::X) {
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physx_sys::PxD6Motion::eFREE
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physx_sys::PxD6Motion::Free
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} else {
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physx_sys::PxD6Motion::eLOCKED
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physx_sys::PxD6Motion::Locked
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};
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let motion_y = if joint.1.data.limit_axes.contains(JointAxesMask::Y) {
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physx_sys::PxD6Motion::eLIMITED
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physx_sys::PxD6Motion::Limited
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} else if !joint.1.data.locked_axes.contains(JointAxesMask::Y) {
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physx_sys::PxD6Motion::eFREE
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physx_sys::PxD6Motion::Free
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} else {
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physx_sys::PxD6Motion::eLOCKED
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physx_sys::PxD6Motion::Locked
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};
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let motion_z = if joint.1.data.limit_axes.contains(JointAxesMask::Z) {
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physx_sys::PxD6Motion::eLIMITED
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physx_sys::PxD6Motion::Limited
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} else if !joint.1.data.locked_axes.contains(JointAxesMask::Z) {
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physx_sys::PxD6Motion::eFREE
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physx_sys::PxD6Motion::Free
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} else {
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physx_sys::PxD6Motion::eLOCKED
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physx_sys::PxD6Motion::Locked
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};
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let motion_ax = if joint.1.data.limit_axes.contains(JointAxesMask::ANG_X) {
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physx_sys::PxD6Motion::eLIMITED
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physx_sys::PxD6Motion::Limited
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} else if !joint.1.data.locked_axes.contains(JointAxesMask::ANG_X) {
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physx_sys::PxD6Motion::eFREE
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physx_sys::PxD6Motion::Free
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} else {
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physx_sys::PxD6Motion::eLOCKED
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physx_sys::PxD6Motion::Locked
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};
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let motion_ay = if joint.1.data.limit_axes.contains(JointAxesMask::ANG_Y) {
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physx_sys::PxD6Motion::eLIMITED
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physx_sys::PxD6Motion::Limited
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} else if !joint.1.data.locked_axes.contains(JointAxesMask::ANG_Y) {
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physx_sys::PxD6Motion::eFREE
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physx_sys::PxD6Motion::Free
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} else {
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physx_sys::PxD6Motion::eLOCKED
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physx_sys::PxD6Motion::Locked
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};
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let motion_az = if joint.1.data.limit_axes.contains(JointAxesMask::ANG_Z) {
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physx_sys::PxD6Motion::eLIMITED
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physx_sys::PxD6Motion::Limited
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} else if !joint.1.data.locked_axes.contains(JointAxesMask::ANG_Z) {
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physx_sys::PxD6Motion::eFREE
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physx_sys::PxD6Motion::Free
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} else {
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physx_sys::PxD6Motion::eLOCKED
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physx_sys::PxD6Motion::Locked
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};
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physx_sys::PxD6Joint_setMotion_mut(px_joint, physx_sys::PxD6Axis::eX, motion_x);
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physx_sys::PxD6Joint_setMotion_mut(px_joint, physx_sys::PxD6Axis::eY, motion_y);
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physx_sys::PxD6Joint_setMotion_mut(px_joint, physx_sys::PxD6Axis::eZ, motion_z);
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physx_sys::PxD6Joint_setMotion_mut(px_joint, physx_sys::PxD6Axis::X, motion_x);
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physx_sys::PxD6Joint_setMotion_mut(px_joint, physx_sys::PxD6Axis::Y, motion_y);
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physx_sys::PxD6Joint_setMotion_mut(px_joint, physx_sys::PxD6Axis::Z, motion_z);
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physx_sys::PxD6Joint_setMotion_mut(px_joint, physx_sys::PxD6Axis::Twist, motion_ax);
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physx_sys::PxD6Joint_setMotion_mut(
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px_joint,
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physx_sys::PxD6Axis::eTWIST,
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motion_ax,
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);
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physx_sys::PxD6Joint_setMotion_mut(
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px_joint,
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physx_sys::PxD6Axis::eSWING1,
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physx_sys::PxD6Axis::Swing1,
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motion_ay,
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);
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physx_sys::PxD6Joint_setMotion_mut(
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px_joint,
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physx_sys::PxD6Axis::eSWING2,
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physx_sys::PxD6Axis::Swing2,
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motion_az,
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);
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}
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@@ -549,6 +539,7 @@ impl PhysxWorld {
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sync_pos(handle, pos);
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}
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/*
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for articulation in self.scene.as_mut().unwrap().get_articulations() {
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if let Some(articulation) = articulation.as_articulation_reduced_coordinate() {
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for link in articulation.get_links() {
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@@ -558,20 +549,22 @@ impl PhysxWorld {
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}
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}
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}
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*/
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}
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}
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fn physx_collider_from_rapier_collider(
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physics: &mut PxPhysicsFoundation,
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cooking: &PxCooking,
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collider: &Collider,
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) -> Option<(Owner<PxShape>, Owner<PxMaterial>, Isometry3<f32>)> {
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let mut local_pose = collider.position_wrt_parent().copied().unwrap_or(na::one());
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let cooking_params = PxCookingParams::new(physics).unwrap();
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let shape = collider.shape();
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let shape_flags = if collider.is_sensor() {
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ShapeFlag::TriggerShape.into()
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ShapeFlags::TriggerShape
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} else {
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ShapeFlag::SimulationShape.into()
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ShapeFlags::SimulationShape
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};
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let mut material = physics
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.create_material(
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@@ -618,8 +611,12 @@ fn physx_collider_from_rapier_collider(
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.iter()
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.map(|h| PxHeightFieldSample {
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height: (*h * Y_FACTOR) as i16,
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materialIndex0: PxBitAndByte { mData: 0 },
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materialIndex1: PxBitAndByte { mData: 0 },
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materialIndex0: PxBitAndByte {
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structgen_pad0: [0; 1],
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},
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materialIndex1: PxBitAndByte {
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structgen_pad0: [0; 1],
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},
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})
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.collect();
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heightfield_desc = physx_sys::PxHeightFieldDesc_new();
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@@ -632,12 +629,10 @@ fn physx_collider_from_rapier_collider(
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let heightfield_desc = PxHeightFieldDesc {
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obj: heightfield_desc,
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};
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let heightfield = cooking.create_height_field(physics, &heightfield_desc);
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let heightfield = physx::cooking::create_height_field(physics, &heightfield_desc);
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if let Some(mut heightfield) = heightfield {
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let flags = PxMeshGeometryFlags {
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mBits: physx_sys::PxMeshGeometryFlag::eDOUBLE_SIDED as u8,
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};
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let flags = PxMeshGeometryFlags::DoubleSided;
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let geometry = PxHeightFieldGeometry::new(
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&mut *heightfield,
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flags,
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@@ -661,16 +656,14 @@ fn physx_collider_from_rapier_collider(
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convex_desc.points.count = vertices.len() as u32;
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convex_desc.points.stride = (3 * std::mem::size_of::<f32>()) as u32;
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convex_desc.points.data = vertices.as_ptr() as *const std::ffi::c_void;
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convex_desc.flags = PxConvexFlags {
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mBits: physx_sys::PxConvexFlag::eCOMPUTE_CONVEX as u16,
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};
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convex_desc.flags = PxConvexFlags::ComputeConvex;
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}
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let convex_desc = PxConvexMeshDesc { obj: convex_desc };
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let convex = cooking.create_convex_mesh(physics, &convex_desc);
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let convex = physx::cooking::create_convex_mesh(physics, &cooking_params, &convex_desc);
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if let ConvexMeshCookingResult::Success(mut convex) = convex {
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let flags = PxConvexMeshGeometryFlags { mBits: 0 };
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let flags = PxConvexMeshGeometryFlags::empty();
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let scaling = unsafe { PxMeshScale_new() };
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let geometry = PxConvexMeshGeometry::new(&mut convex, &scaling, flags);
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physics.create_shape(&geometry, materials, true, shape_flags, ())
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@@ -696,13 +689,10 @@ fn physx_collider_from_rapier_collider(
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}
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let mesh_desc = PxTriangleMeshDesc { obj: mesh_desc };
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let trimesh = cooking.create_triangle_mesh(physics, &mesh_desc);
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let trimesh = physx::cooking::create_triangle_mesh(physics, &cooking_params, &mesh_desc);
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if let TriangleMeshCookingResult::Success(mut trimesh) = trimesh {
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let flags = PxMeshGeometryFlags {
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mBits: physx_sys::PxMeshGeometryFlag::eDOUBLE_SIDED as u8,
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};
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let flags = PxMeshGeometryFlags::DoubleSided;
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let scaling = unsafe { PxMeshScale_new() };
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let geometry = PxTriangleMeshGeometry::new(&mut trimesh, &scaling, flags);
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physics.create_shape(&geometry, materials, true, shape_flags, ())
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@@ -724,7 +714,6 @@ type PxShape = physx::shape::PxShape<(), PxMaterial>;
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type PxArticulationLink = physx::articulation_link::PxArticulationLink<RigidBodyHandle, PxShape>;
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type PxRigidStatic = physx::rigid_static::PxRigidStatic<(), PxShape>;
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type PxRigidDynamic = physx::rigid_dynamic::PxRigidDynamic<RigidBodyHandle, PxShape>;
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type PxArticulation = physx::articulation::PxArticulation<(), PxArticulationLink>;
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type PxArticulationReducedCoordinate =
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physx::articulation_reduced_coordinate::PxArticulationReducedCoordinate<(), PxArticulationLink>;
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type PxScene = physx::scene::PxScene<
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@@ -732,7 +721,6 @@ type PxScene = physx::scene::PxScene<
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PxArticulationLink,
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PxRigidStatic,
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PxRigidDynamic,
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PxArticulation,
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PxArticulationReducedCoordinate,
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OnCollision,
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OnTrigger,
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@@ -781,7 +769,7 @@ impl AdvanceCallback<PxArticulationLink, PxRigidDynamic> for OnAdvance {
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}
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}
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unsafe extern "C" fn ccd_filter_shader(data: *mut FilterShaderCallbackInfo) -> u16 {
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(*(*data).pairFlags).mBits |= physx_sys::PxPairFlag::eDETECT_CCD_CONTACT as u16;
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0
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unsafe extern "C" fn ccd_filter_shader(data: *mut FilterShaderCallbackInfo) -> PxFilterFlags {
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(*(*data).pairFlags) |= physx_sys::PxPairFlags::DetectCcdContact;
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PxFilterFlags::empty()
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}
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