chore: misc typo fixes

This commit is contained in:
Sébastien Crozet
2024-05-05 14:51:48 +02:00
committed by Sébastien Crozet
parent d0866d4232
commit 425b2fc83d
3 changed files with 16 additions and 12 deletions

View File

@@ -145,7 +145,7 @@ pub struct KinematicCharacterController {
/// Increase this number if your character appears to get stuck when sliding against surfaces.
///
/// This is a small distance applied to the movement toward the contact normals of shapes hit
/// by the character controller. This helps shape-casting not getting stuck in an alway-penetrating
/// by the character controller. This helps shape-casting not getting stuck in an always-penetrating
/// state during the sliding calculation.
///
/// This value should remain fairly small since it can introduce artificial "bumps" when sliding