Rename allowed_translation/rotation to enabled_translation/rotation

This commit is contained in:
Sébastien Crozet
2022-07-08 17:16:44 +02:00
parent 30f6dc47ec
commit 4025f62314
2 changed files with 14 additions and 14 deletions

View File

@@ -30,7 +30,7 @@ pub fn init_world(testbed: &mut Testbed) {
let rigid_body = RigidBodyBuilder::dynamic() let rigid_body = RigidBodyBuilder::dynamic()
.translation(vector![0.0, 3.0, 0.0]) .translation(vector![0.0, 3.0, 0.0])
.lock_translations() .lock_translations()
.allowed_rotations(true, false, false); .enabled_rotations(true, false, false);
let handle = bodies.insert(rigid_body); let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(0.2, 0.6, 2.0); let collider = ColliderBuilder::cuboid(0.2, 0.6, 2.0);
colliders.insert_with_parent(collider, handle, &mut bodies); colliders.insert_with_parent(collider, handle, &mut bodies);

View File

@@ -167,7 +167,7 @@ impl RigidBody {
#[inline] #[inline]
/// Locks or unlocks rotations of this rigid-body along each cartesian axes. /// Locks or unlocks rotations of this rigid-body along each cartesian axes.
pub fn set_allowed_rotations( pub fn set_enabled_rotations(
&mut self, &mut self,
allow_rotations_x: bool, allow_rotations_x: bool,
allow_rotations_y: bool, allow_rotations_y: bool,
@@ -196,7 +196,7 @@ impl RigidBody {
} }
/// Locks or unlocks rotations of this rigid-body along each cartesian axes. /// Locks or unlocks rotations of this rigid-body along each cartesian axes.
#[deprecated(note = "Use `set_allowed_rotations` instead")] #[deprecated(note = "Use `set_enabled_rotations` instead")]
pub fn restrict_rotations( pub fn restrict_rotations(
&mut self, &mut self,
allow_rotations_x: bool, allow_rotations_x: bool,
@@ -204,7 +204,7 @@ impl RigidBody {
allow_rotations_z: bool, allow_rotations_z: bool,
wake_up: bool, wake_up: bool,
) { ) {
self.set_allowed_rotations( self.set_enabled_rotations(
allow_rotations_x, allow_rotations_x,
allow_rotations_y, allow_rotations_y,
allow_rotations_z, allow_rotations_z,
@@ -229,7 +229,7 @@ impl RigidBody {
#[inline] #[inline]
/// Locks or unlocks rotations of this rigid-body along each cartesian axes. /// Locks or unlocks rotations of this rigid-body along each cartesian axes.
pub fn set_allowed_translations( pub fn set_enabled_translations(
&mut self, &mut self,
allow_translation_x: bool, allow_translation_x: bool,
allow_translation_y: bool, allow_translation_y: bool,
@@ -270,7 +270,7 @@ impl RigidBody {
} }
#[inline] #[inline]
#[deprecated(note = "Use `set_allowed_translations` instead")] #[deprecated(note = "Use `set_enabled_translations` instead")]
/// Locks or unlocks rotations of this rigid-body along each cartesian axes. /// Locks or unlocks rotations of this rigid-body along each cartesian axes.
pub fn restrict_translations( pub fn restrict_translations(
&mut self, &mut self,
@@ -279,7 +279,7 @@ impl RigidBody {
#[cfg(feature = "dim3")] allow_translation_z: bool, #[cfg(feature = "dim3")] allow_translation_z: bool,
wake_up: bool, wake_up: bool,
) { ) {
self.set_allowed_translations( self.set_enabled_translations(
allow_translation_x, allow_translation_x,
allow_translation_y, allow_translation_y,
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
@@ -339,7 +339,7 @@ impl RigidBody {
/// a velocity greater than an automatically-computed threshold. /// a velocity greater than an automatically-computed threshold.
/// ///
/// This is not the same as `self.is_ccd_enabled` which only /// This is not the same as `self.is_ccd_enabled` which only
/// checks if CCD is allowed to run for this rigid-body or if /// checks if CCD is enabled to run for this rigid-body or if
/// it is completely disabled (independently from its velocity). /// it is completely disabled (independently from its velocity).
pub fn is_ccd_active(&self) -> bool { pub fn is_ccd_active(&self) -> bool {
self.ccd.ccd_active self.ccd.ccd_active
@@ -1104,7 +1104,7 @@ impl RigidBodyBuilder {
} }
/// Only allow translations of this rigid-body around specific coordinate axes. /// Only allow translations of this rigid-body around specific coordinate axes.
pub fn allowed_translations( pub fn enabled_translations(
mut self, mut self,
allow_translations_x: bool, allow_translations_x: bool,
allow_translations_y: bool, allow_translations_y: bool,
@@ -1120,7 +1120,7 @@ impl RigidBodyBuilder {
self self
} }
#[deprecated(note = "Use `allowed_translations` instead")] #[deprecated(note = "Use `enabled_translations` instead")]
/// Only allow translations of this rigid-body around specific coordinate axes. /// Only allow translations of this rigid-body around specific coordinate axes.
pub fn restrict_translations( pub fn restrict_translations(
self, self,
@@ -1128,7 +1128,7 @@ impl RigidBodyBuilder {
allow_translations_y: bool, allow_translations_y: bool,
#[cfg(feature = "dim3")] allow_translations_z: bool, #[cfg(feature = "dim3")] allow_translations_z: bool,
) -> Self { ) -> Self {
self.allowed_translations( self.enabled_translations(
allow_translations_x, allow_translations_x,
allow_translations_y, allow_translations_y,
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
@@ -1146,7 +1146,7 @@ impl RigidBodyBuilder {
/// Only allow rotations of this rigid-body around specific coordinate axes. /// Only allow rotations of this rigid-body around specific coordinate axes.
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
pub fn allowed_rotations( pub fn enabled_rotations(
mut self, mut self,
allow_rotations_x: bool, allow_rotations_x: bool,
allow_rotations_y: bool, allow_rotations_y: bool,
@@ -1162,7 +1162,7 @@ impl RigidBodyBuilder {
} }
/// Locks or unlocks rotations of this rigid-body along each cartesian axes. /// Locks or unlocks rotations of this rigid-body along each cartesian axes.
#[deprecated(note = "Use `allowed_rotations` instead")] #[deprecated(note = "Use `enabled_rotations` instead")]
#[cfg(feature = "dim3")] #[cfg(feature = "dim3")]
pub fn restrict_rotations( pub fn restrict_rotations(
self, self,
@@ -1170,7 +1170,7 @@ impl RigidBodyBuilder {
allow_rotations_y: bool, allow_rotations_y: bool,
allow_rotations_z: bool, allow_rotations_z: bool,
) -> Self { ) -> Self {
self.allowed_rotations(allow_rotations_x, allow_rotations_y, allow_rotations_z) self.enabled_rotations(allow_rotations_x, allow_rotations_y, allow_rotations_z)
} }
/// Sets the damping factor for the linear part of the rigid-body motion. /// Sets the damping factor for the linear part of the rigid-body motion.